Like any good shooter, Quake 4 features lots of guns and weapons. Hell, in this game anything you can use against the Strogg would be useful. But in this case, the guns are big, beefy and make lots of pretty holes. Here is a breakdown of the standard Marine loadout:
As if a little bit of a throwback, Quake 4 features power-ups that normally are reserved for arcade games. Health packs, Armor, invisibility, super damage, super speed are but a few of the itmes you will find. It’s an interesting feature that you don’t typically see in FPS games other then maybe Serious Sam. I thought it was a novel idea and welcomed the feature. Trust me, without them you simply could not get past some ot the game’s tougher areas.
Lastly, you do get to command vehicles including a really bad-ass walker with powerful guns. Vehicles are certainly nothing new to these types of games, but how they are controlled and how they blow stuff up is where this title seperates itself from other titles in the genre. Trust me, this is a game worth picking up just to see how many things you can make explode.
