The ship models in SS are gorgeous to look at. However, the environment is not. Pop-ups and blocky buildings are really the only surroundings, and the islands look like big green blobs in the middle of the screen. The water is unrealistically flat and calm in every scenario. The ships look good as they’re moving and produce decent wake while they’re doing it (this is the best technology demo of your video card’s pixel shader if I ever saw it). However, the graphics look like a child’s paper model of a harbor. Come on guys, my Nintendo 64 can do better than this!
The sound in SS is negligable. Basically it involves the sound of a ship engine, and that’s about it. As far as accuracy goes, I’m really not familiar with the different sounds of ship engines, so you’ll have to judge for yourself.
The creators of Ship Simulator have accomplished what they intended to do; create a successful and realistic ship simulator. In this way, the game is interesting, involving, and the replay value is increased due to the accompanying online forums. However, many other aspects of the game in general are only mediocre, leaving players with moderate ship interest with a bland taste in their mouths. You really have to be a big ship buff to stay interested in Ship Simulator. But for the inexpensive sticker price, I have to admit this game is worth it.
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