Most PC titles allow granular control over the game’s graphics, and FU2 is no different. Depending on your system you can change the resolution or different graphic features to suit your CPU speed, monitor, or video card. The features available in the Graphic Details are:
- Dynamic Shadows
- Reflections
- Motion Blur
- HDR Rendering
- Depth-of-Focus
- Global Ambient Lighting
- High Detail Textures
- Anisotropic Filter (variable)
- View Distance (variable)
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You have granular control over all of the graphic options
One thing that has dramatically changed about the game are the controls. Some of the physics issues have been resolved from the first game, but we still encountered weird glitches every now and then where objects would disappear, go through walls, or pop to a different part of the level. A major improvement comes in the way upgrades are handled. You can now upgrade your lightsaber and Force Powers on-the-fly within a level without having to configure them in a pre-level lobby.
Some of the other gameplay enhancements just make Starkiller more bad-ass, and thus the game more fun. Now you can wield two lightsabers at the same time, and can configure each to have a different color and power-up (extra damage, quicker healing, more focus, etc). Your lightsaber is made even more powerful with the addition of force power combos. For example, if you tap between the lightsaber button and Force Lightning, you can throw lightning with your lightsaber. The same effect can be had with Force Push. In addition, you can make any projectile a “lightning grenade” by charging it with Force Lightning before throwing.

1 comment
Untill they learn to code correctly I am not buying their games. In year where more and more people have more than 4GB in RAM and do NOT use swap memory because of SSD disks cannot play this game due to its swap file requirement. It didnt matter that I have 16 GB RAM and 64-bit Win7.
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