The missions include blowing up a fuel depot on the Maginot Line, assassination of a colonel in a cathedral in Paris, stealing documents and marking a sub pen for bombers in Hamburg during Operation Gomorrah, and finding three secret agents in Warsaw. In the Warsaw sewers, she finds one agent seriously wounded (and silences him) and another dead by cyanide poisoning. But the third agent was captured. Moving through the Warsaw Ghetto, where the residents were either rounded up or executed, Violette makes her way through to the Gestapo prison to give the last agent cyanide.
Through her memories, scenes from the hospital can be seen with two men arguing whether to keep Violette alive, give her up to the SS, or kill her to save her the torture if captured by the Nazis. Her location betrayed, Violette wakes from her coma to find Nazi soldier storming the hospital. Escaping the hospital, Violette finds the villagers being murdered or rounded up by the Dirlewanger Brigade, a brutal SS unit of convicts, and taken to the church. Locking the villagers in, the soldiers set fire to the church. Violette is unsuccessful at trying to free the villagers, and due to emotional and physical exhaustion, collapses. The leader of the German unit is shown to be Kamm, whose face was burned by Violette’s assassination attempt. In the end credits, Violette is shown in her hospital gown standing on a cliff overlooking a German plane.
By now you should know that you are playing a heartbroken killer spy with a body designed by Heaven and the skills to kill anyone, anywhere, with a simple knife. Yeah, that’s all you get at the beginning of the game. A damned knife. Personally, I like starting out with at least a flare gun, but it’s better than nothing I suppose. Getting into the gameplay, the actions are similar to Hitman in many aspects. There’s a lot of sneaking up on SS soldiers and plunging knives deep into their chests, necks, and backs. Seriously, this chick is really hardcore.
While the complete story is fairly good and seems to be complete, you basically begin with nothing. There is not much to go on except that you are some random chick in leather sneaking up on soldiers on a lonely back road. I think it could have been more exciting with a little prelude to get the ball rolling. There’s not much of a learning curve either. Once you kill your first couple of soldiers, you basically are on your own. The game drops subtle hints as to what you should do next, but other than that you have to figure it out. At least with Hitman we got competent guidance. Imagine that you are supposed to be playing a killer spy who is the best at what she does, but the only skills you as the player know are Duck, Sneak, and Stab.
Once through the first portion of gameplay, things really start to pick up in a hurry. Before you know it you are in a Nazi bunker slinking in the shadows and looking for devices to set off tons of dynamite and send the SS camp sky-high. Picking up on how she moves and what she can do is fairly easy, it’s figuring out what to do with them that can be trying and sometimes testing on the nerves. At one point in the game, you have to kill a soldier who is standing down a hallway. The game tells you “Whistle to get soldiers to come to you” or something of that nature. That’s all you get. I hid in different places, knocked out the power, and tried shooting this bastard six ways to Sunday, and he still killed me every time. All I’m saying is, a little more guidance to get us going, please?
After you figure out the basics of how to achieve your goals, actually doing it is fairy straight-forward. I managed to complete my main mission and destroy the bunker in very little time after I figured out that as long as I stay in the shadows and do a lot of sneaking I could get by just about anyone and kill them with little difficulty. Now staying alive when time is running short and you have to run, that is another matter. I died several times before figuring out how to get out of the bunker before it exploded.
