• Sign in / Join

Login

Forgot your password?
Do not have an account ?Register here
X

Register

Have an account?Login here
X
  • Home
  • Blog
  • Image Gallery
  • News Archive
    • Hardware News
    • Gaming News
    • Affiliate News
Trending now

The Reason Steam Frame Will Clobber Meta

800,000 Views on YouTube channel

New time for podcast

Xbox Starts FIre; Complains About Heat |…

FSR 4.1 Black Flag Resynced | Driver…

The Steam Leveling Trick Nobody Knows

Xbox layoffs (PARODY) | The real reason…

Assassin’s Creed Black Flag Remastered completely crashes…

Xbox layoffs, Sony backpedals, Valve cashes in…

Budget Mic Earns Sweet Streamer Money? |…

OCmodshop.com

  • Hardware
    • Audio
    • Cases
    • Coolers
    • Gadgets
    • Home Theater
    • Input Devices
    • Laptops
    • Memory (RAM)
    • Motherboards
    • Networking
    • Power Supplies
    • Processors (CPU)
    • Storage
    • Video Cards
  • Gaming
    • Gaming Accessories
    • Game Walkthroughs
    • PC Games
    • Xbox
    • Playstation
    • Nintendo
  • Articles
    • How-To Guides
    • Case Mod Projects
    • Software
    • Event Coverage
    • Movies
    • Interviews
  • Podcast
FacebookTwitterYoutubeTwitchSteam
Video Cards

ATi Radeon 9600XT Review

by Guest WriterMarch 29, 2004July 26, 201414
Share0

ATi has sent us a Radeon 9600XT video card for review. We will see how it performs in modern Direct3D and OpenGL applications and games, as well as how it performs against the older (but more expensive) Radeon 9700 Pro. It is meant for the mainstream market, which can be deduced from its price point. It’s meant to be a powerful card for 3D games that won’t break the bank. As such, it shouldn’t be treated as a high-end card, and the comparisons between the 9700 Pro are just there to show you the difference between the two chipsets and features. Here are the specs of the card:

  • 128MB of double data rate SDRAM
  • VGA connector for analog CRT
  • S-video connector for TV / VCR 1
  • DVI-I connector for digital flat panel 2
  • Independent resolutions and refresh rates for any two connected displays
  • 4 parallel rendering pipelines
  • 2 parallel geometry engines
  • 128-bit DDR memory interface
  • AGP 8X support

SMARTSHADER™ 2.0
Programmable pixel and vertex shaders
16 textures per pass
Pixel shaders up to 160 instructions with 128-bit floating point precision
Vertex shaders up to 1024 instructions with flow control
Multiple render target support
Shadow volume rendering acceleration
High precision 10-bit per channel frame buffer support
Supports DirectX® 9.0 and the latest version of OpenGL®

SMOOTHVISION™ 2.1
2x/4x/6x full scene anti-aliasing modes
Adaptive algorithm with programmable sample patterns
2x/4x/8x/16x anisotropic filtering modes
Adaptive algorithm with bi-linear (performance) and tri-linear (quality) options

HYPER Z™ III+
Lossless Z-Buffer compression (up to 24:1)
Fast Z-Buffer Clear

TRUFORM™ 2.0
2nd generation N-Patch higher order surface support
Discrete and continuous tessellation levels per polygon
Displacement mapping

VIDEOSHADER™
Seamless integration of pixel shaders with video
FULLSTREAM™ video de-blocking technology
Noise removal filtering for captured video

  • MPEG-2 decoding with motion compensation, iDCT and color space conversion
  • All-format DTV/HDTV decoding
  • YPrPb component output
  • Adaptive de-interlacing and frame rate conversion
  • Dual integrated display controllers
  • Dual integrated 10-bit per channel 400 MHz DACs
  • Integrated 165 MHz TMDS transmitter (DVI 1.0 compliant)
  • Integrated TV Output support up to 1024×768 resolution
  • Optimized for Pentium® 4 SSE2 and AMD Athlon™ 3Dnow!
  • PC 2002 compliant

As you can see, the specs are pretty impressive. The card has a core clock speed of 500 MHz, and a memory clock speed of 300MHz (effectively 600MHz since it’s DDR). These speeds are much higher than the 9700 Pro, but the 9700 has a 256 bit memory interface, which, in video cards, is one of the most important features, as it helps alleviate bottlenecks in the pipeline. We’ll see how this affects its performance a little later. Right now, let’s take a look at the card itself.

Post Views: 9
1 2 3 4
Pages ( 1 of 4 ): 1 234Next »
DriverGeoff SalleeHalf-LifeHDTVNVIDIAOverclockRadeonVideo cardShare0
previous post
Tech News March 2004
next post
OCMS News March 2004
Guest Writer
This article was a guest submission. Do you want to be a guest writer too? Just fill out this form and submit your article!

Related posts

Diamond Announces Seven ATI-Based Graphics Cards

NewsSeptember 12, 2006June 29, 2014

How To Overclock Your PSP

Alan McCloskeyJanuary 5, 2009August 14, 2014

ASUS Releases the Limited Edition ROG ARES II Graphics Card

NewsJanuary 7, 2013June 29, 2014

1 comment

Square Enix vs. The Economy — OCmodshop.com August 3, 2012 at 11:17 pm

[…] things first, today I received a memo from “upstairs” saying that an old OCmodshop favorite, Trish Oliver is back to show us what good content is.  Cool! Trish’s writing is immaculate and wonderful, and it’s […]

Comments are closed.

Recent Posts

  • The Reason Steam Frame Will Clobber Meta
  • 800,000 Views on YouTube channel
  • New time for podcast
  • Xbox Starts FIre; Complains About Heat | OCmodcast Episode 10
  • FSR 4.1 Black Flag Resynced | Driver Update Disaster
OCmodshop.com
FacebookTwitterYoutubeTwitchSteam
@2026 - ocmodshop.com. All Right Reserved.
  • About Us
  • Terms of Use / Privacy Policy
  • Copyrights
  • Our Rating System
  • Publish an Article on OCmodshop
  • Contest Rules
OCmodshop.com
FacebookTwitterYoutubeTwitchSteam
  • Hardware
    • Audio
    • Cases
    • Coolers
    • Gadgets
    • Home Theater
    • Input Devices
    • Laptops
    • Memory (RAM)
    • Motherboards
    • Networking
    • Power Supplies
    • Processors (CPU)
    • Storage
    • Video Cards
  • Gaming
    • Gaming Accessories
    • Game Walkthroughs
    • PC Games
    • Xbox
    • Playstation
    • Nintendo
  • Articles
    • How-To Guides
    • Case Mod Projects
    • Software
    • Event Coverage
    • Movies
    • Interviews
  • Podcast
Manage Consent
To provide the best experiences, we use technologies like cookies to store and/or access device information. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this site. Not consenting or withdrawing consent, may adversely affect certain features and functions.
Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
  • Manage options
  • Manage services
  • Manage {vendor_count} vendors
  • Read more about these purposes
View preferences
  • {title}
  • {title}
  • {title}