Move up and get ready to hold the melee button to avoid the land mine. And through the haze try to tag the tangos up on the ridge to the left.
Now you will move through the left side of this area, and through the smoke, and any target you see that doesn’t have a green name when you aim at them gets free bullets. This isn’t like the oil rig, they can’t see you through the the smoke either, so it’s safe to be in the smoke and ready to melee.
Should just be two “waves” of enemies, then just watch your pals take out the two trucks that go by. Approach the house.
*INTEL: Go west behind the house and to the boathouse for this intel along it’s outer wall.*
You can breach at any of three points, but let’s pick the upper left door. You breach, hit a guy just to your left, two more farther up to the left, then you run left and mow down three tangos as they move. Whole floor should be clear, or will be soon.
Find an M1014 somewhere, or the Striker, and go up the stairs. Be ready to blast the guy to the right through a doorway, but it’s best to shoot through the wall. Then breach the door nearby to this top room, pop the two behind the table, then the last when he runs out.
*INTEL: In this upper room; not the blowup doll in the tub.*
Now to the basement. There are two doors. Equip your shotgun and enter the first door on the right. Pick off the guy by the door you blasted, then the one in the other room. You can swap your ACR for the M4A1 on the wall, and a shotgun if you missed one earlier.
*INTEL: In this weapons room, across from the rack.*
Final door, this one leads you outside, so just blast the two enemies that run away. Regroup with the squad upstairs. Plant the thing on the computer, then get ready to quickly set up a defense at every entry point of this house.
You have 10 claymores (inventory), and that is probably all you have time to set up. There are three main points of entry to this main room: front door, side door you came in first, and the basement entry. But you don’t want to lay clusters of these things, one frag could destroy all you set up. Lay them spread out, inside the room, around corners, in the driveway, and a few on the stairs from the basement.
But the mines are just early safety nets. You want to take up point at the back of this room, at the part that connects the kitchen to the living room and has all the guns around. You will swing from covering the front door to covering the basement/side entrance. It’s really that simple in the early going, should not be much difficult about it.
Halfway through the download, choppers drop guys behind you, among the trees, and yes, they can shoot through the wall behind you. It’s best to take brief shots at them through the window, then crouch as you handle anything from the two previous points. When the trees are devoid of enemies, start chucking grenades to the basement stairs and you’ll get a few. Mop up the rest and the download will finish.
YOU must pick up the DSM when it’s completed, so grab it, whip out your shotgun, and blast your way through the front door and start heading down the path to the marker. Now use your rifle and pick off tangos to the right. Past the pond, turn on the jets and then hug the right rock as you kill the eight or down below. Then just haul down to the safety of the marker.

2 comments
I think it's a great game!!!!!!!!!!!
any chance of helping me out to use my 360 xbox wireless controler on modern warfare 2 cant get it to work any softwear i need to make it work or is there no joy ?
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