Weapons: Don’t bring any weapons.
First thing will be to get through the doors of the clinic. You’ll need either a patients suit or some admission papers. The papers are the easier option. You’ll see a square building directly ahead of you, walk around and up to the top where you’ll find a man complaining to himself. The admission papers are sitting on the bench behind him. Sneak in, grab them, and head up to the clinic. Go through to reception and give the girl the admission papers. She’ll send you into the dressing room beside her where you’ll find a patients suit waiting. If you did bring any guns, you can leave them here.
Change and head back to reception. Go through the door beside the guard (he’ll search you as you pass) and into the hospital. Take the stairs across and to the right. Head to the left and go through the second door on your left (it should already be wide open). You’ll find a therapist’s suit here. Once changed, head back downstairs and look West. You should see a set of double-doors. Go through these into a short corridor with two doors on either side. Go through the first door on the right and down some stairs into the basement area.
This is probably the trickiest part of the level. You need to get an Orderly’s suit, and the only two around are currently occupied! The most successful way I found was to get the orderly who wanders through the two rooms to the right and out into the main corridor. Head into the first room, where you’ll see a table and chairs and a coffee machine. You might be tempted to sedate his cup of coffee on the table, but the other orderly across the hall always seems to see him collapse!
If you stand at the door beside the coffee machine and wait till the wandering therapist has come and gone. Then, when the orderly stops to drink his coffee, throw a coin to the NW corner of the room. He’ll kindly go and stand in the corner for a moment, giving you time to sedate him. Get his suit and his cell key and then drag the body back out the way he came in – there’s a container just outside the door. You need to be careful of your timing dragging him out because of the patrolling guard.
If you’re having trouble with taking him out as per above (I found that on the harder difficulties, he tended to just ignore the coin toss), you can try standing just behind where he drinks his coffee. Then just wait for him to walk in front of you and turn his back. Quickly take out the sedative syringe and take him out. On the easier level, this kept alerting the other orderly, but for some reason, when on Expert, it worked like a dream!
Once he’s nicely tucked away, continue on to the end of the main corridor and up the stairs. You are now in the Medical Wing. Go through the door straight in front of you and into the cellblock type area. Go down the metal stairs and you’ll find the missing CIA agent in a the third cell on the left. Have a chat with him and then sedate him.
You may need to watch out for the orderly who patrols the cells, especially on the harder difficulty – he can sometimes see you from the cell across the room.
Once he’s taken care of, you’ll now have three targets to take out. Head back to where you left the therapist’s suit but don’t change back. If any of your targets see you in the therapist’s suit, they’ll head for your office for a session. You can use this method to get each of them alone and easily kill them, but it means hiding the bodies and making your presence felt.
Alternatively, you can kill all of them by accidents.
Continue on down the corridor from where you killed the orderly and head up the stairs. You should find yourself back in the corridor with 2 doors in either side. Head back through the double-doors to the room with the large fireplace to the left. Head up the stairs just before the fireplace and turn down the corridor to the right at the top. The first door on your right is your own room- room A, but much more interesting is the next room on the right.
There is normally a guard leaning against the wall just outside the room. Just wait a moment and he’ll head outside for a smoke. Once he’s out of the way, head into the room, where you’ll see a pot connected to a blue gas tank. Go to the tank and sabotage it.
Now go back past your own room to the top of the stairs. There is a door just at the top of the southern staircase, go through there into the therapists office. Go through the doorway just past the mirror and straight ahead to the balcony. There is a wall-mounting to the right of the balcony – place a bomb here.
Head back downstairs to the room with the fireplace. From here you can see into the room below the balcony. You’ll recognise it from the large golden globe in the centre of the room. One of your targets keeps a hidden bottle of booze there. If he’s in his room, wait for him to go to the globe and then blow the bomb. If he’s not there, move on to the next target and you can get him later.
With the fireplace on your left, head through the double-doors to the east and down to the end of the corridor. Go to the last door on the right, should be an open door. This will bring you to the gym. One of your targets likes to lift weights here. Wait till he’s starting lifting and then move behind the bench so you’re standing at his head. When he finishes, he puts the weights back and then lies there resting for a moment. Make sure no-one else is about, and you can just push the weights onto his neck, killing him.
Head back to the room with the fireplace. If you haven’t blown the bomb yet, wait here till the target is at the globe and blow it now. Once that’s done, that should be all three targets eliminated (and all by accidents, how unfortunate!).
Once they’re all taken care of, you can head back to the changing rooms where you left your suit, change and head back to the gate where you started. The morgue is the building to the East of the gate. Wait till the patrolling guard is heading back to the main security hut, and slip inside. Once there, give the CIA Agent the antidote, and head for the exit.
