Game Walkthroughs

Hitman: Blood Money Cheats & Walkthroughs (Xbox 360, PC, & PS2)

Weapons: W2000 Sniper (Ensure you have it upgraded for precision and silence. Also you’ll need the Foil Padded Suitcase!)

Follow the tourists through the front doors and place your rifle case on the conveyor. The foil padding will stop it setting off any alarms. Walk through the metal detector and retrieve the case. Look to the west and you’ll see some double-doors with one guard. GO through the door to the left of them into a small bathroom. Wait here and a member of the museum staff will come in. Sedate him and take his suit. You can leave the body here, but you might want to move it towards the back wall a bit so as it’s not as visible when you’re leaving. Keep the rifle case with you.

Go through the double-doors with the guard and into the first room on the left. In the table in front of you you’ll find a key card for the main building and the video cassette to disable the video cameras. Leave by the same door, turn left and go through the doors in front of you into a dining area. Go through the doors ahead into a long hallway. Go through the door on the right most of the way down the hall and up the steps to the roof.

If you turn around, you’ll see some scaffolding and a ladder. Climb the ladder, but make sure to stop before the top. You’ll be able to see into the window where two carpenters are talking. Wait for them to finish and not be looking at the window before climbing up. This bit can be tricky, so maybe save here! You need to sneak past both men to the second door on the left. Sometimes you’re luck and they both leave the room, but you still have to be very careful entering the next room as they may see you there. Use the map to see when the coast is clear. You need to go through that door, turn left and through the door in front of you. You’re safe now.

Keep going straight, through two more rooms until you’re in a bedroom. There’s one more set of doors ahead to go through, but be careful as sometimes there’s a guard here. Open the doors from the side and carefully look inside. Once the coast is clear you’ll find a carpenter’s suit near it. Change and climb out to the scaffolding. Leave the rifle case here for the moment and climb back into the room.

Go through the door to the left and you should be at the top of the staircase. Head downstairs and through the doors to the right – you’ll be searched by the guard there. Go through the doors to your left and wait over by the grand piano. Eventually the Vide President will come through from the circular room to the East. You need to take him out as he’s passing through this room. Walk right up behind him till he stops and turn around then either use the head-butt, punch to knock him down and poison him or poison him as he turns and starts to walk away. Once that’s done, take the West Wind Key card and dump the body in the container.

Now head back to the West, through the doors to your right, up the stairs and through the door to your right back into the room with the open window. Climb through the window, grab your rifle case and climb down the ladder. Head straight West to the other end of the roof where you’ll see some small scaffolding and two square blocks sticking up from the roof. Leave the rifle case between one of the blocks and the scaffolding. Now head along the wall, but stop short of the door. A Secret Service agent will come out for a smoke. Be careful here, a decorator also sometimes comes out! Sedate the agent and drag the body over to where the rifle case is. Again, this is definitely a good save point. Soon enough, all hell will break loose and some agents will run along this roof, so the positioning of this agents body can be tricky. If it gets discovered later, you’ll have to reload it and try repositioning it.

Take the agents suit and head through the door. It’s time to make our way to our final target! Go to the end of the corridor and around to the right. Work your way through the cubicles and turn right at the end. Go through the door, down the stairs and through the door at the bottom. Go left, then right, then left again to find the door to the oval office. Open it to trigger a cut scene.

After the cut scene the hell I mentioned earlier will have broken loose. You need to follow Mark back to the roof where you left the rifle case, but you can take your time – he’ll wait for you! Also, although all of the agents are now alerted and running around waving their guns, don’t worry about them, they’ll still ignore you. So, head West through five doors and turn right to get back to the offices. Go through the cubicles and back through the door to the staircase. Head up and through the cubicles again. Go left and through the door ahead to get back to the roof. It’s during this that the body of the agent you sedated might be found!!

Once you get to the roof, head straight for your rifle case. Take out the rifle and you should be able to get a clean shot at Mark who’s waiting at the other end of the roof (kinda feels like cheating, but screw it, it guarantees a clean kill!!). Once he’s down, it’s just a case of making your way back to the start. Climb back up the ladder beside his body and through the window.

Go through the door to your left and down the stairs. Go through the doors ahead into the hall. To your left near the other end of the hall go through the doors with the flag above them. Go through the door to your left, under the stairs and follow the corridor down and around and keep going straight through the doors until you’re back in the first room you entered with the metal detectors. Go right into the toilet and change back to your suit and then head for the front door – you can go to the right of the metal detector – and straight to the gate to escape.

Requiem
You can’t be rated for this level, it’s really just a case of shoot everything that moves, and maybe a few things that don’t move just to be sure! It’s fun though!

Walkthrough written by Simon Curtis (simoncur@gmail.com)

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