FPS vs Hz, PHP’s bad week, and remembering PC Game boxes | Ocmodcast episode 24

I’ve got a packed show for you today, because we’re covering everything from serious security threats to the good old days of buying PC games in giant cardboard boxes — and, of course, the never-ending debate over how many frames per second you actually need to enjoy a game.

First up, we’re talking PHP2Shell and the critical PHP security vulnerabilities making headlines. What are these flaws, why are they a concern for website owners and developers, and what does it mean when a vulnerability could allow attackers to execute code on a server? Don’t worry — we’ll break it down without turning this podcast into a cybersecurity lecture.

Then, we’re taking a trip down memory lane to remember when buying a PC game meant bringing home a massive box filled with artwork, instruction manuals, maps, discs, and sometimes enough documentation to qualify as a college textbook. Remember installing a game from six CDs, hunting for a lost CD key, or opening a box and discovering a manual that was practically a book? Yeah, we’re going there. And honestly, some of those boxes were cooler than the games’ collector’s editions we get today.

GRAPHICS CARDS

CELL PHONES

GENERAL TECH NEWS

MICROSOFT

GENERAL GAMING NEWS

XBOX

SONY

VALVE

Retroware

Nyko Dsi Zoom case

Coolit Freezone

Verbatim TuffClip

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