Fury is a full price retail product (USD$49.99). It is then free to play online, with regular free content updates and an option to subscribe to “Immortal Membership”. All players have unlimited access to maps, abilities, items and advancement (power), while Immortals have access to additional features. All players have Immortal status for their first month of play.
Immortal Membership Benefits:
Fury offers players a $9.99 per month optional subscription to unlock additional features including:
- Quick travel in the Sanctuaries and Schools
- VoIP talk privileges
- One additional Item Roll Slot
- Extended “rested gold bonus”
- Selling privileges on the Auction House
- Priority log-in queuing
- Entry into weekly and seasonal Ladders
- Personal player battle statistics
- In-game Customer Service access
- Elite access to the test server to preview new content
- In the future, additional features will be added for Immortals such as crafting, player housing, special Clan functionality and lots more. We reserve the right to change which features are offered as part of the Immortals service at any time.
Hero Status:
Players who do not choose the Immortal Membership option are called Heroes. In brief, a Hero player can play as often as they like without ever paying any more to play.
Heroes can access all items, all abilities and can reach the highest rank in the game, and therefore they are not disadvantaged in terms of power they can achieve. Heroes can fight, advance, earn rewards, trade, buy auction items, join Clans, send mail and have access to the same number of Incarnation save slots as Immortals.
Heroes also receive the standard rested gold bonus, they have two item roll slots at the end of battle (Immortals have three) and they can listen on the integrated Fury VoIP channels, but not talk.
Future Updates:
We plan to follow the traditional MMO model of regular free updates. Patches and small balance issues will be addressed every week or two. New game features, feature enhancements, major balance issues, new game types and new content will be released for free on a regular basis.
Fury Game Cards:
Both Heroes and Immortals may purchase additional in-game gold through Fury Game Cards. The cards can be purchased online or from participating retail stores. Gold can be used to purchase new items and abilities; repair or recondition old items; dye armor and customize your avatar’s appearance; send mail and so on. Game Cards available in multiple denominations: (shown here in USD$)
- $4.99 (60 Gold)
- $9.99 (130 Gold)
- $19.99 (300 Gold)
- Fury Subscription cards also available (i.e. no credit card required)
- 1, 3, 6 and 12 month terms
- Longer terms give greater discounts
What does Fury cost?
USD$49.99 to buy the game, then it is free to play for as long as you like.
Players can also choose to join the ranks of the Immortals. Immortals receive access to premium features and perks such as entry into competitive Ladders and preferential log-in queuing during peak times. Immortal Membership costs USD$9.99 per month.
It is important to note that being an Immortal does not make a player more powerful, but rather allows access to more features. Our mantra is:
Why have you chosen this business model?
Fury is a different type of game and will appeal to different types of players. Some will be casual players who log on for an hour or two every now and then. Others will play seriously every day, join competitive Clan-mates competing for Ladder Rewards, and will try to maximize every element they possibly can.
In short, casual players can play for free as much as they like. Regular or hardcore players will most likely want to subscribe to unlock additional benefits and increase their flexibility. As an Immortal, you gain many hours of entertainment for less than $2.50 per week.
What limits are there to playing as a Hero?
Once you buy the box, you can begin unlocking abilities, winning items and loot and customizing your character just the same as the Immortals. You can join Guilds/Clans, trade items, play on all the same maps and have just as much fun as Immortals. Of course, Immortals get a few additional benefits, but the key is that Heroes can become as powerful as Immortals..
Do Immortals get extra powers or better equipment?
No. A Hero has the same access to the Fury’s abilities, items and advancement as an Immortal. Fighting against an Immortal of equal rank and equal skill will produce a very evenly fought battle. In fact, a Hero can possess the most powerful abilities, wear the best pieces of armor, and wield the most powerful weapons in the game.
Why have different pricing options at all?
Ultimately, we looked very long and hard at how we could appeal to the more casual players while still ensuring we could support our most hardcore of fans. Many players simply want to have a game on their hard drive and play it occasionally and a monthly subscription model obviously has less appeal to these gamers. We wanted a flexible system and the result is that we can offer players a fully featured combat game that is free to play, while offering some cool additional features for the more serious players who join the Immortals.
What costs are there to run Fury?
Fury operates on a secure client-server architecture like a traditional MMO. All battles are hosted on secure servers that control all player actions. As a result, this helps us protect players from many types of exploits that occur in peer to peer games.
One of the main components of our cost structure is the number of servers, the bandwidth required for players, and the personnel required to monitor and maintain the servers. The longer players play, the more servers we need to host them, and the more bandwidth they consume. Therefore, we have dedicated capacity on servers for Immortals plus additional capacity for Heroes. If Hero players play more than expected, they are taking up the capacity reserved for other Hero players. This will increase the queue time to log into the game as a Hero, while Immortals have priority access when queuing.
The other big cost is the size of the ongoing development team that creates additional content for the game. The dev team has some pretty grand plans for free content drops and updates. With the revenues generated from Immortal membership, we will be able to provide a much higher level of service, and a greater amount of new content and features than if Fury was totally free to play.
How is gold earned in Fury?
Fury’s in-game currency is gold. Just like the real world, items and services come at a cost. After every battle, players can roll on one or more items that have dropped during battle. Each player (on both the winning and losing teams) also earns a small amount of gold. This gold is used to purchase new abilities, armor, weapons, consumables (such as potions and scrolls), and for other things like repairing equipment or sending mail.
Immortals also have an extended “rested gold bonus” which means they earn their gold bonus for longer, and therefore have more money to spend on additional abilities, items, consumables and repairs.
What is a rested gold bonus?
While a player is logged off, they earn a bonus for the hours they are resting from battle. When they log on again, they will earn a bonus percentage of gold for each battle until their rested bonus has expired. The longer you are logged off, the longer you will receive your bonus gold when you log back on.
Immortal players earn their rested bonus for longer than Hero players. If you plan to play Fury for more than a few hours per week, it makes a lot of sense to become an Immortal. Not only can you earn more gold, but you will have access to many other cool features as well. And, of course, you are helping support Fury by contributing to the cost of servers and creating new content for all players to enjoy.
What is your stance on buying Gold?
We have looked long and hard at the issue of micro-transactions, gold farming, as well as legal and illegal item selling. By designing our in-game economy around earning gold and loot from combat and offering our own gold selling service, there is no need to buy gold from a third party. This offers greater protection to the consumer and ensures that the revenues are returned directly to the developer. Of course, increased profits ultimately means more content and cool features can be added to the game.
Won’t rich players win all the time?
Definitely not. Fury is designed and balanced so that player skill and overall teamwork affect the outcome of battle far more than items or abilities. Our unique “Equip Points” (EP) system ensures that if you take the best suits of armor and best weapons into battle, you have less EP to spend on your abilities. In fact, if you equip all Tier 10 armor and trinkets, you will have very few EP left to spend on the abilities you take into battle. So a player with low quality gear can use more, higher Tier abilities and therefore has more options in a battle than a highly geared opponent.
Even then, Fury is a game of counter-measures. A player using the best +dmg gear also has to face an opponent who can strip him of Elemental Charges and even use Mirrors to reflect damage. So a player with the necessary skill, situational awareness and a broad range of abilities can counter a player who simply bought the best items on the auction house.
What is a Game Card?
For players who are short of time, or want to spend more gold in the game than they have earned, we offer Fury Game Cards (in-game gold). This allows them to buy abilities and items immediately rather than saving up their gold and loot. It also gives them more gold to repair items, and they can bid higher prices on auction items. Of course, players with lots of time can earn the same amount of gold in game.
Unfortunately, if you are short of both time and money in the real world, you need a rich parent or a better paying job J. Seriously though, if you are playing casually, you will be playing against other players of similar skill, rank and gear. The matchmaking system matches the experienced players with other experienced players, and casual players with casual players.
What is an Item Roll Slot?
At the end of each battle, a list of all the Loot that dropped for your team is displayed. Hero players can choose to “roll” on two items. Immortals have an additional slot where they can roll for an extra item (or they can roll up to three times on the same item). A Hero player could win the best item with their two rolls, but of course the Immortals have more chances to win.
What is VoIP?
VoIP stands for “Voice over Internet Protocol”. Fury has a built-in VOIP system that automatically creates channels for your group, your team and radial chat for your local combat area (like /say or /yell except it is voice not text). This makes in-game chat quick and easy. All players can listen to instructions, but only Immortals can issue commands and call for help without having to resort to typing.
I’ve got no money left. What should I do?
Fury has an economy much like the real world. You must carefully balance your income and expenditure. Going on a buying spree and buying every new ability as it becomes available may leave you short of the gold needed to buy new scrolls or potions, or to repair your equipment. There are many ways for you to make sure your money lasts longer.
As you fight, you earn rewards in the form of Essence, items and gold. Essence lets you unlock abilities without spending any gold, so you can save gold by unlocking abilities using Essence. Also while you can purchase consumables such as potions and scrolls and use them in battle, they are not essential, so use them wisely.
If you win a rare item in battle, consider selling it to another player rather than using it yourself. Heroes and Immortals earn a rested gold bonus whilst resting from battle (logged off). To earn gold at the maximum rate, only play Fury until your gold bonus runs out.
If you follow these tips and still run out of gold, consider spending USD$9.99 to become an Immortal or simply purchase a Game Card to top up your bank account.
