• Sign in / Join

Login

Forgot your password?
Do not have an account ?Register here
X

Register

Have an account?Login here
X
  • Home
  • Blog
  • Image Gallery
  • News Archive
    • Hardware News
    • Gaming News
    • Affiliate News
Trending now

Gears of War E-Day Multiplayer Beta Gameplay

OCmodshop YouTube perks

The Steam Frame Adapter: Why Valve Is…

The Number 3,000!

SteamOS on Windows? This Winhanced UI Comes…

You Don’t Own Your Digital Games (And…

Disc Rot Is Real and Here’s Why…

Steam E502 L3 Error Keeps Happening? Try…

The OCmodcast now on Spotify

AYN Thor Hands On The DS Successor…

OCmodshop.com

  • Hardware
    • Audio
    • Cases
    • Coolers
    • Gadgets
    • Home Theater
    • Input Devices
    • Laptops
    • Memory (RAM)
    • Motherboards
    • Networking
    • Power Supplies
    • Processors (CPU)
    • Storage
    • Video Cards
  • Gaming
    • Gaming Accessories
    • Game Walkthroughs
    • PC Games
    • Xbox
    • Playstation
    • Nintendo
  • Articles
    • How-To Guides
    • Case Mod Projects
    • Software
    • Event Coverage
    • Movies
    • Interviews
  • Podcast
FacebookTwitterYoutubeSpotifyTwitchSteam
Gaming News

Perforce Software Chosen By Rocksteady Studios To Manage Development Of Next Generation Console Games

by NewsJuly 4, 2006June 29, 2014017
Share0


SCM System plays key role in development of ‘Urban Chaos: Riot Response’

Perforce Software today announced that UK-based Rocksteady Studios is using Perforce, the Fast Software Configuration Management (SCM) System, to manage its digital assets during the development of video games for current and next generation game consoles. Rocksteady has most recently used Perforce to manage development of the much anticipated PlayStation2 and Xbox title, ‘Urban Chaos: Riot Response’, which was released in Europe in May.

Sefton Hill, Director of Rocksteady Studios, said “The games industry is ruthless. Games have to be delivered to market on time without any compromise in quality or performance. Perforce’s high performance and no-nonsense approach to source code and asset management plays an important role in helping us to achieve that.” He added: “Perforce’s reliability, speed and ability to support sudden changes in our development process helps ensure the timely delivery of properly developed and thoroughly tested products.”

Rocksteady developers chose Perforce because of its strong reputation within the games community as a proven solution for digital asset management. From their experience at previous companies, they knew Perforce was unmatched for performance, efficiency and reliability. The SCM system’s rich feature set, functionality and gentle learning curve has further contributed to its popularity company-wide.

Perforce’s branching model enables concurrent development

Rocksteady developers rely on Perforce’s branching capabilities to manage parallel development. Branches are created from the main codeline when new features or fixes are undertaken. Perforce enables developers to selectively propagate individual changes between code branches, ensuring that unstable features or fixes are not propagated, and that stable builds can be produced early and often.

In addition, Perforce provides easy access to project and file history, enabling Rocksteady managers to quickly view and report on a project’s progress.

Dave Robertson, Director of European Operations for Perforce Software, said “The story of Rocksteady is common amongst developers who know that structure and flexibility around source code management is key to delivering quality software consistently within tight timeframes. These developers often champion the use of Perforce as they move from one company to another, because of its ability to give them the control they need without compromising their productivity.”

Post Views: 33
Share0
previous post
Torque Game Builder
next post
Exclusive Half-Life 2: Episode Two Screenshots (and Movies)
News

Latest podcast

Recent Posts

  • Gears of War E-Day Multiplayer Beta Gameplay
  • OCmodshop YouTube perks
  • The Steam Frame Adapter: Why Valve Is Preparing This Now
  • The Number 3,000!
  • SteamOS on Windows? This Winhanced UI Comes Close
  • You Don’t Own Your Digital Games (And Here Is Why)
  • Disc Rot Is Real and Here’s Why Deniers Are Wrong | OCmodcast 13
  • Steam E502 L3 Error Keeps Happening? Try This
OCmodshop.com
FacebookTwitterYoutubeSpotifyTwitchSteam
@2026 - ocmodshop.com. All Right Reserved.
  • About Us
  • Terms of Use / Privacy Policy
  • Copyrights
  • Our Rating System
  • Publish an Article on OCmodshop
  • Contest Rules
OCmodshop.com
FacebookTwitterYoutubeSpotifyTwitchSteam
  • Hardware
    • Audio
    • Cases
    • Coolers
    • Gadgets
    • Home Theater
    • Input Devices
    • Laptops
    • Memory (RAM)
    • Motherboards
    • Networking
    • Power Supplies
    • Processors (CPU)
    • Storage
    • Video Cards
  • Gaming
    • Gaming Accessories
    • Game Walkthroughs
    • PC Games
    • Xbox
    • Playstation
    • Nintendo
  • Articles
    • How-To Guides
    • Case Mod Projects
    • Software
    • Event Coverage
    • Movies
    • Interviews
  • Podcast
Manage Consent
To provide the best experiences, we use technologies like cookies to store and/or access device information. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this site. Not consenting or withdrawing consent, may adversely affect certain features and functions.
Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
  • Manage options
  • Manage services
  • Manage {vendor_count} vendors
  • Read more about these purposes
View preferences
  • {title}
  • {title}
  • {title}