Video Cards

XFX GeForceFX 5600 Ultra

I did some antialiasing testing to see what the results would be with no AA, 2x AA, 4x AA, and 8x AA. I used the same benchmarks as before but only tested at 1024×768. All of the AA settings were done within the nVidia control panel not within the games.

With 3DMark2001SE the decrease in score is pretty steady with no AA to 4x AA. When testing at 8x AA you can see that there is a drastic drop in score unlike the others. There is really no need to use 8x AA that I can think of unless you just want the best picture possible.

3DMark03 was steady from no AA to 8x AA decreasing in score with each increase in AA. There was not a drastic drop at 8x AA like there was with 3DMark2001SE.

Quake 3 testing was similar to that of 3DMark2001SE because with no AA and at 2x AA the performance loss isn’t much. Switching to 4x AA there is a noticeable drop in frame rate, and at 8x AA there is a drastic drop. Even with 8x AA the frame rate is high enough so when you are playing you would not see any difference.

Serious Sam 2 testing produced the same kind of results that Quake 3 did. The frame rate steadily decreased until 8x AA where the FPS were much lower.

The flyby portion of Unreal Tournament 2003 was also similar to the previous two tests. The frame rate is really high until it gets to 8x AA then it drops to 44.9 which is close to being choppy.

The botmatch part of Unreal Tournament 2003 was a little different than the others. The scores with no AA, 2x AA, and 4x AA are all very close but are all around the mid 40s. At 8x AA the frame rate drops to 29.7 which is probably too low to play the game without getting frustrated.

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