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Gaming News

Gaming News October 2007

by NewsOctober 31, 2007June 29, 20140231
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NARUTO: Rise of a Ninja Prima Guide
Xbox 360 Games :: Sunday, October 28, 2007
A Prima Guide sample for NARUTO: Rise of a Ninja is now available for download from Xbox.com.

Orange Box 360 Update Available Now
Valve Software :: Friday, October 26, 2007
Orange Box 360 Update Available Now A major update for The Orange Box (360) is available now. This second update for the Box primarily includes enhancements for Team Fortress 2. Here’s a list of what’s included:

The Settler 6 Rise Of An Empire
Technic 3d :: Friday, October 26, 2007
“The Game “The Settler 6 Rise Of An Empire” from Ubisoft comes into the Editorship from Technic3D. In The Settlers – Rise of an Empire, players build lively, bustling towns in a medieval world. Everything in this richly detailed, realistic world is visible and lovingly animated. Each Settler figure has his or her own daily routine, with a range of different actions and behaviors that can be observed at all times. The ultimate objective of the game is to expand your empire and become a legendary ruler. Spur your settlers on to ever greater efforts, develop a flourishing economy, satisfy the needs of your citizens, and protect your people from danger! We will clear in this Review: so good how the “old” Settler Parts (Anno 1701)?”

Race 07 – Official WTCC Game review
YouGamers :: Friday, October 26, 2007
“Veterans of past SimBin titles may notice some changes in the controls, specifically gamepad controls. Both RACE and GTR are geared towards the hardcore set, and those who have the luxury of a wheel – particularly a Force Feedback-enabled wheel – are treated to the same exacting handling as in previous SimBin games. But for the masses, gamepad input code has been tweaked, offering a more forgiving and natural experience when steering with a gamepad (these same handling tweaks apply to drivers using a mouse and keyboard, but that’s an option of last resort).”

SKATE Xbox 360 Review
Tweak Town :: Thursday, October 25, 2007
TTGamer have today posted a review of SKATE for the Xbox 360. EA have gone for a more realistic approach than this genre is used to, but with mixed results.

Metal Gear Solid 4
Primo Technology :: Thursday, October 25, 2007
I was escorted into a small room for the presentation. There was camouflage netting on all the walls, and I was shown to my chair, a large sandbag in front of a projector. Immediately one of the designers gave me a brief rundown of some of the controls and the situation in which I was about to be dropped. From there on, it was just me, a monitor, and Solid Snake.

Enemy Territory Quake Wars Review
Motherboards.org :: Thursday, October 25, 2007
For the first game to be reviewed on Motherboards.org, Id Software’s Enemy Territory Quake Wars is a great choice. This product easily wins itself and Editor’s Choice award for being one of the best team-based shooters that I have played since the original Battlefield 1942. Quake Wars easily lives up to the standards set by its spiritual successor, Wolfenstein Enemy Territory, and moves beyond those standards set. This game is worth picking up, and any Quake fan won’t want to miss these bonus features in the Limited Edition Box.

Medal of Honor: Airborne PC review 
TechConnect :: Thursday, October 25, 2007
“With up-to-date graphics, physics, music, AI and complex maps, the motivation provided by MOHA can keep even a long-time gamer glued to the screen and in the end compliment a game series that is already 8 years old.”

Halo 3 for the Xbox 360 Reviewed
Futurelooks :: Thursday, October 25, 2007
Whether you are a massive Halo fan or someone who doesn’t see what all the fuss is about, it has been pretty tough to miss the hype with the release of the third installment in the epic series. Master Chief is back, and is on a mission to finish the fight. Does Halo 3 live up to the hype and silence the critics? Let’s find out!

Company of Heroes: Opposing Fronts review
YouGamers :: Thursday, October 25, 2007
“DirectX 10 rendering in Opposing Fronts, however, is a disappointment. For the very minor visual changes and quality improvements, the performance plummets to unplayable levels, even with the most powerful and expensive setups on the market today. It’s also a case of misleading marketing: although DirectX 10 didn’t make it into the game’s original release, much of the post-launch hype has been about DX10 improvements. While early reviews of the DX10 patch to the original game expressed excitement about the changes, they did so after taking a magnifying glass to the game’s cutscenes and the built-in benchmark.”

Folklore (PS3)
Driver Heaven :: Wednesday, October 24, 2007
Believe it or not, even RPG aficionados such as me get tired of slaying dragons and rescuing princesses. Most of the time this means we have to give a WW2 shooter or something similar a spin, but sometimes there comes a game that strays away from the tried RPG formula to sate our tastes while at the same time giving us a chance to have a break from standard fare role playing. And more often than not these games appear pretty much out of the blue, and leave us all speechless. Folklore might not be the most advertised PS3 title on the market, but it sure fits the tag when it comes to unconventional fantasy gaming.

Saling The World: Orange Box, FIFA Head Cross-Platform U.S. Sales
Gamasutra Columns :: Tuesday, October 23, 2007
In the latest “Saling The World”, this week’s charts feature big debut sales numbers for The Orange Box and FIFA Soccer 08, while Project Gotham Racing 4 cleans up in Japan and the UK.

Unreal Tournament 3 Beta Demo performance
Maxit Mag :: Tuesday, October 23, 2007
Despite inconviniences typical of a beta, this Unreal Tournament III demo must be enough, for the time being, to get an idea of the requirements of this game. An important point to remember is that, although the final version will be more polished , the frames per second we see in this Anandtech article (http://anandtech.com/video/showdoc.aspx?i=3127) are probably higher, because it’s not testing with high quality textures and the scenarios are devoid of characters. Among the most relevant conclusions we can come to, let’s say that cache size brings up to a 20% performance increase for the Core 2. Another element to take into consideration is the number of cores the processor has, which can translate into a 60% gain (when going dual) and a 13% one (when going Quad). On the other hand, raising the frecuency of a Core 2 Duo from 2 GHz to 3,33 GHz only gets us a 28% boost. And what of the graphics cards? nVidia wins, although AMD keeps pace at the same price range (Radeon HD 2900 XT and X1950 XTX vs NVIDIA GeForce 8800 Ultra, 8800 GTX, 8800 GTS 320MB and 7900 GTX).

Review: Saitek Cyborg Rumble Pad P3600
Dragonsteel Mods :: Tuesday, October 23, 2007
With the popularity of console gaming it some find it hard to switch between using the mouse and keyboard or using a gamepad. I myself am one of those people, I have been using the mouse/keyboard combination for so long it’s like second nature to me, and when I pick up a gamepad I’m just all confused and it takes quite a while for me to get accustomed to the controls. I’m sure for some, you have the opposite problem I do, those that play console games can’t quite master the keyboard/mouse combination and it feels awkward to them. Saitek has introduced a new addition to their Cyborg line of products, this one is a gamepad that attempts to solve some of these problems, at least for those moving from console to PC gaming. It’s aptly named the Cyborg Rumble Pad, obviously it’s a rumble pad from the name, but it has a few other features as well. With the Cyborg Rumble Pad, Saitek has attempted to make a gamepad that it truly compatible with every FPS game out there by the use of a button on the pad labeled FPS, when pressed it automatically programs the pad with the most common FPS game functions.The pad is like other Saitek pads essentially, but the ‘Cyborg’ naming comes in with a part of the controller they call the ‘Cyborg Module’, the left side of the pad features a section that pops out, it includes the analogue stick and the d-pad, the whole thing can be rotated 180 degrees so the user can decide where the stick should be. The Cyborg Rumble Rumble pad has quite a few other features as well, so read on to learn more about them, this is truly a very cool gamepad…

Release This: UK Gets PES 2008, Ratchet, Dracula X Make U.S. Debut
Gamasutra Columns :: Tuesday, October 23, 2007
Gamasutra’s latest “Release This!” examines the cross-platform UK debut of Konami’s Perfect Evolution Soccer 2008, as long-awaited titles like Ratchet & Clank Future: Tools of Destruction and Castlevania: Dracula X Chronicles make their way to U.S. shores.

Saling The World: Orange Box Still Tops, PS3 Cuts Spark Sales
Gamasutra Columns :: Tuesday, October 23, 2007
This week’s “Saling The World” sees the PC port of The Orange Box dominating even Halo 3 in the cross-platform charts in North America, hardware price cuts sparking a jump in PlayStation 3 software sales, and Beautiful Katamari making a respectable debut.

Critical Reception: Namco Bandai’s Beautiful Katamari
Gamasutra Columns :: Tuesday, October 23, 2007
This week’s edition of Critical Reception examines online reaction to Beautiful Katamari, an Xbox 360 exclusive entry in the Katamari Damacy series that critics describe as “predictable and generally unaltered,” yet still “quite a bit of fun.”

Release This: Tony Hawk, Katamari Sequels Anticipated in U.S.
Gamasutra Columns :: Tuesday, October 23, 2007
Gamasutra’s latest “Release This!” finds Tony Hawk’s Proving Ground leading gamer anticipation in the U.S. while The Legend of Zelda: Phantom Hourglass prepares for a strong UK debut – exclusive IGN GamerMetrics stats inside.

THE EYE OF JUDGMENT™
Sony Games :: Tuesday, October 23, 2007
Sony Computer Entertainment introduces a new concept in trading card games with THE EYE OF JUDGMENT™ developed exclusively for PLAYSTATION®3 computer entertainment system. Utilizing Hasbro® and its Wizards of the Coast subsidiary’s trading card expertise, the immense power of the PS3® system, and the PLAYSTATION®Eye, Sony’s groundbreaking next-generation USB camera for PS3, THE EYE OF JUDGMENT provides a visually stunning experience that adds a third dimension to the trading card game genre. Developed by Sony Computer Entertainment Worldwide Studios, JAPAN Studio, THE EYE OF JUDGMENT presents a new style of gameplay where collectable trading cards, embedded with a CyberCode, are brought to life in the 3D game through use of the innovative PLAYSTATION Eye. Players compete by selecting a card and placing the coded card in front of the PLAYSTATION Eye for their respective creatures to come to life and battle on screen. Players take turns placing cards as they jostle for control; the winner is the first player to conquer five of the nine squares of the “9 Fields” battle mat. The gamers task is to conquer the board by deploying their cards more skillfully than their opponent. Players have four ways to play THE EYE OF JUDGMENT, single player against their PS3, against an opponent in two-player mode, against an opponent online, or letting the PS3 play out a round with the cards the player owns. THE EYE OF JUDGMENT comes with a starter deck of 30 character and spell cards manufactured by Hasbro. Pre-constructed decks and booster packs, sold separately in stores, can be purchased to strategically build the perfect deck using the 110 cards unique cards available. KEY FEATURES A revolutionary new way to use the PS3 system, based on traditional trading card games and given a new dimension in 3D by next-generation technology. Developed in collaboration with Hasbro and its Wizards of the Coast subsidiary that produces MAGIC: THE GATHERING. Four ways to play – player vs. PS3, player vs. player offline, player vs. player online, PS3 vs. PS3 using players own deck. High Definition 3D animated characters and vehicles come to life seamlessly into the on camera view of your tabletop. THE EYE OF JUDGMENT will be bundled with PLAYSTATION Eye, 9 Fields mat, stand, a starter deck of 30 cards, and a booster pack of 8 cards. More than 100 different characters and spells will be offered via additional booster packs and pre-constructed decks, available at major retail chains. THE EYE OF JUDGMENT is a socially engaging title that will appeal to gamers of all ages and abilities.

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