Old Weapons ———–
1. SNUB PISTOL – It’s stronger than it looks, fires decently, but the Boltok is better.
2. BOLTOK PISTOL – Easily the best, and can be used in close fights to provide headshots without using the longshot. Bit hard to aim though.
3. LANCER – THE weapon in this game. Never toss it, even if it is empty. All around good: decent range, fast fire, big clip, and the coolest melee weapon since the Small Chainsaw in Dead Rising. Hold B to use it.
4. GNASHER – This is the shotgun, I just never call it this in the guide. It’s okay, and the range has been increased a bit, but I still don’t like this gun very much, just because most fights are at a distance.
5. LONGSHOT – Due to the zoom, I like this over the torque bow as a long range weapon. Sure, it’s one shot and kinda hard to aim, but if you work on your aim it is quite effective. Headshots, of course.
6. BOOMSHOT – It’s a grenade launcher and very powerful, but the slow reload and one shot make this a success or fail gun. A hot shell yeilds more clusters after the initial blast.
7. HAMMERBURST – The red-headed-step-child of the Lancer. Shoots in bursts, and I hate burst-shot weapons. If you really get desperate for guns, I guess. (that description was made for Gears 1, and it still holds true)
8. TORQUE BOW – A bow gun with an explosive at the end. It fires quickly, but since it’s hard to see where the sight is at range you better hope it at least sticks in the wall behind the target so you get some damage on them.
9. HAMMER OF DAWN – This was my favorite gun to close out the campaign. Set the sight on the ground, be still, and the enemy is soon dead.
10. FRAG GRENADES – I tossed these while aiming very seldom. Mostly I blind tossed them to great success. Their range seems to be farther than the last game.
New Weapons ———–
11. GORGON PISTOL – Powerful, but there are only four bursts and this thing hemorrhages ammo like you wouldn’t believe.
12. SCORCHER – It’s one of the better flamethrowers I’ve seen in any game, but it’s still a flamethrower.
13. BOOM SHIELD – Pick this up and you can only use your pistol. Hold LT to move with the shield held up, and you can press A to plant the shield for permanent cover.
14. SMOKE GRENADE – I’ll be honest, I didn’t know this existed until I read the booklet. But then again, not hard to imagine it leaves smoke, and I guess it knocks enemies down too.
15. INK GRENADE – These leave a little poison cloud that damages you if you stay in it.
16. MULCHER – It’s basically a turret you can carry anywhere, and when in cover you’ll set it up on the cover. For it’s brutal power it also slows you down, requires you to set it down, and takes a wind up to start firing.
17. MORTAR – Just hold and the shells go as far as you hold. Use the bar on your crosshair to determine distance.
18. TROIKA TURRET – Okay, it’s not new, but worth mentioning. Same as the mulcher, only this is set in place.
