*DEATH CARD 12: As soon as the level starts, go left and into the other subway entrance for this one.*
Move up with you allies down the left alley. You can toss a few frags up to the enemies, then make your way to the left and clear out the enemies you see; there is a tiny divet to the left of the hole in the wall you can use for cover but watch out for frags. Either enter the building or go alond the outside, then clear the enemies in the alley at the corner, even a few through the windows.
Head into the library and clear it out, and to the back and right there is a room with a few guns, including a FG42. Come out and jump through the window. Follow the trench and there is a brief wait. When it’s chargin’ time, jump over the ramp to hit the ground on the right, then approach the side of the raised area and shoot any bad guys you see. Jump up, go prone, and pick off enemies until your friends arrive. Move up and go behind a bench, clear out the surrounds of the artillery, then run up, plant the charge, and then stand back as it blows.
Then fight your way left and plant the second. Head up the steps and atop the stairs you can pick off enemies throughout the ruins. Then clear a path left and plant the third charge. Go right and through the ruins to the right and plant the final charge. Then make your way up the right side of this building, flank the guys inside, and then climb the ladder at the end for more PPSh ammo. There may be enemies on the roofs around you, so watch out, and there are a few sniper rifles up here. Take the big one and go up the next ladder to snipe a few enemies up in the windows, but I believe they keep coming.
The thing with the steps is pretty dumb. You go up the steps, camp to the left side behind the cover, kill enemies to the right, even that one on the bastion, and then you just wait for your friends to move up and a pillar to fall. Then just pick off a few enemies, watch your friend get toasted, then head inside to end the level.
