*NOTE: Usually when you aim with an enemy in front of you, your sight will momentarily set to that enemy, but only briefly.*
Once the evil German walks by, start moving forward until you meet Reznov and then follow him. Get up when you can and then pick up the Mosin Nagant. Use the scope to see the main baddy, but you have no bullets. Once you do, you will soon fire upon the remainig bad guys, two on the right, left, and middle, then one more with a dog; you’ll have to melee the dog. You shoot them when the bombers are overhead and they will stay until you are done, and don’t forget to can steady your aim, but it’s possible to snipe without it.
*DEATH CARD 4: In the first building, behind the bar after you first jump in.*
After that, move up and when he goes north, follow and jump in for cover. Move up and on the other side you will come under sniper fire, so jump into the next building. Up the stairs Reznov will be bait. He will run across and the sniper will be in the top floor, in the window on the corner of the building; you should try to snipe him the first time. Then your pal will play bait one more time, but wait about three seconds before you hold your aim as he takes a while to draw the sniper out. If you fail, just get into a shadowed area and I sure hope you can get him when he pops out of the same window a third time. If you don’t you’ll enter a game of cat and mouse where you must move as he does. You can move to different shadowed areas but he will keep moving along the same line and not hop around, so best of luck, it’s tough.
Follow Reznov after you take out the sniper and follow him to the point where the Nazis are passing on the road. I think you can try to go prone and hide, but I’m pretty sure they will spot you. Go prone and crawl up behind your pal as you avoid the fire. When he gets up, you should too but watch out for the medium fire in the doorway you can crawl under or just crouch and go through fastly. Follow him up the stairs and keep going for a scene.
Pick up either the Kar or MP40 (I say Kar) and go up the ladder. Use your sniper rifle and watch as the flamer moves around, after he stops by the two Nazis, shoot him back tank to blow them up. Then snipe the turret gunner far away. Then use your Kar to pop off enemies all over. Soon there will be four to the left and two up high, so be ready for them.
Once your team advances, follow Rez up the building and swap the MN for the PTRS. You can move up and toss a frag over to the opposite doorway as enemies will file out, then two dogs; feel free to use the PTRS if you run out of Kar ammo. Then move up and look to the south and start picking off enemies on the street, but soon there will be APC’s on both sides and a turret gunner on the ground, so you’ll need to take out both. Then work on the enemies on a roof to the left and then the ones on the opposite roof.
Once the objective is complete, go right into the building, maybe after grabbing that fresh MN by the wall. And when you meet with Rez there will be enemies nearby, so feel free to toss a frag or two down the hall. Follow him to the perch and look to the left for when Amsel and his men come out. You have no time in which you must kill him, just put a bullet in his head at any point. You can pick off the bodyguards if he hides, but try to get him around the tank and burning truck hiding spots; his men are the snipers, so take them out if you must. After the truck he will soon try to board a car and escape, so shoot the driver; but you can kill him at any time before or after, just kill him (he’s the guy with the hat, FYI).
After, just run with him, he will mow down the enemies, and then jump after he does to end the level.
