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Game Walkthroughs

Complete Halo 3 Walkthrough

by Brad RussellSeptember 28, 2007June 27, 20140280
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Full Circle

You crash-land in the snowy lands of a halo. Follow the long path up and  around and through the mountain to end up near a structure. Pods will land and disperse some Flood. Start running to the back of the building, but go to the right side of it. The whole time, jump and ignore all the foes. If a big  group gets in your way, just toss a grenade in them. Keep jumping and running and you should make it up the path with little to no damage.

But once you make it to the walkway at the back of the tower, things get so bad I don’t even want to talk about it. You want to stop and just kill all the bad guys before you move on, but that doesn’t work because they just keep coming. And if you do start moving it means you have to run through a swarm of Flood and half of them have Shotguns and other killer guns. Good luck. Run  through them and hope your friend the Arbiter can help you a bit. Just keep jumping and hope for the best.

When you get through the first bend in the walkway, clear the enemies and rest in the corner for a moment. You should hear that Johnson is helping you, so make your way to the back and up a ramp.

Now you should be on the second level. But, if you want to help yourself out, stop and take a breather under the ramp. This should draw some of the bad guys from the second level off and down. Then you can go up and face much less of  them. And don’t forget to grab fresh guns along the way. When you get to the other side of the second level, take another pit stop under this ramp before you go up.

On the third level, it’s just fighting for supremecy. All you do at the top is fight off all the Flood; yes, every single one. You’ll go through a few guns and you’ll waste all your grenades, but do what you must to hang in there.  I found that the dual-wielded Plasma Rifles will help you out the most. After  all is clear, Johnson will join you and the door will open. Go through and  follow your friends to the control room. Scene, and betrayal!

 

The Oracle becomes a boss, if you want to call it that. Just avoid his laser and keep shooting. Eventually Johnson will fire and then you should take his Spartan Laser. Use the laser to blast the Oracle a good three times. Scene.

The Way the World Ends

It’s very appropriate that the game ends with more backtracking. Run back the way you came and take out the Flood that appear, and you might want to take  their Plasma Rifles. Make a sharp right turn when you get back outside and  climb up the ice slope to get on the cliff. Follow the path all the way to a door.

Inside there will be a big fight between Flood and robots, so let them have at it. Keep running until you hit the the corner and rest up before you enter a hallway filled with pregnant Flood-things. Run through it when it’s somewhat clear and hang a left. You will find a Warthog, so hop in. You will notice that a dead Arbiter will reappear to join you.

Drive forward and make a right when you get to an open area. When you get  through the archway you will see a red building in the distance and your marker. Drive around the holes being made in the floor and make a right when you get to the circular structure. Steer through the narrow path as your friend takes care of the Flood.

 

After you make a Hollywood-style leap, dodge the lasers and the holes in the ground and make your way to the tunnel, ASAP. Inside you are reminded of a  similar section in a past Halo game. Follow the middle path, dodge the falling debris, and then take the left path toward the end to make another jump.

At another circular structure, go left and get through the tricky path all way to the other side where you can jump onto the next metal pathway. Follow it  up and then go right to stay on the metal path (don’t go up and keep going  straight).

After another death-defying leap, you land at another round building. Go right and do the driving thing again. Avoid the turrets and the Hunter-Flood to  jump onto more metal flooring that leads to another tunnel. Follow the middle path if you like and hope the robots don’t blast you from the sky when you  make your first jump. Whatever you do, don’t take the lower paths, you probably won’t make it. Just stay on the higher roads.

After another leap, go right (if it’s getting repetitive, I know). And around the corner go left when you see the tower falling. More intense driving and  then take either the high or low path, but I recommend you take the low road. You will hear that the halo is at 90% when the target marker is in sight. Just  push it to the end when you hear you must hurry. Take the final jump at  full speed. You’ll make it, I hope. Scene and end game, enjoy.

Don’t forget to stick around after the credits. Good stuff.

Great game, especially the Mongoose part.

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