Pacification
Just watch for one of the longest cutscenes in F.E.A.R. history, a good one too; though, how your copter didn’t get blown out of the sky is beyond me. Once you are in control, just go through the open door to the left. Collect the items and make sure you make the best trade for that ASP. Once you walk out of this lobby area, you can’t come back; be sure to open those boxes for the grenades.
When you’re on the outside and with your buddy, aim down your sights for the enemies. Clear them out and then hunt down one health kit on a bench. Go into the corner where the enemies came from and proceed. When you see a second buddy, anticipate two more enemies to appear. Grab the armor and health kit and go through the door down the steps.
Go into slow mo and take down the three enemies in the snack room. Lots of armor and health kits, and one enemy had a Penetrator, but you shouldn’t need to grab it; do grab the extra ASP ammo though. There is a table to the left of the exit double doors that has a Penetrator and other items.
Save and go through the door. Right will be some enemies, so take them out. Quickly grab the items on the benches on the wall and the ammo from the dead. Then pull out your biggest gun and look down the way for a big guy to appear. Toss frags, launch frags, and just frag him. Use the plantars (the things with plants in them) as cover. Then just kill the other guys. Collect all the items in the area and move on; don’t forget an armor near the door where you entered this area. Also should swap your ASP for a normal rifle, if you’re out or low on ammo.
Grab some items by a desk and go through to a storage room. The ATC guys are not your friends, so kill them and the mercs. Collect the items all around and the reflex booster in the cage spot. Be sure to save before you go through the door.
As you will see on the other side, that is a big robot fighting with something. Pull out a big gun and just frag it. Spend up whatever big guns you got and then go into slow mo. While in slow mo, consider getting up close, strafing per usual, and using the shotgun. Don’t forget to spend all your frags too. A tactic that works is to retreat to the storage room you came from and use that cage as a shield. It’s a good way to buy time for you to recharge your slow mo, and then go in for some brutal shotgun blasts FTW.
When you do proceed, watch the left elevator for two enemies to pop out. Go down the hallway, probably alone as I don’t think you could have any allies left. Up the stairs, through a door, and jump into a theater setup.
Bio-Research
Proceed, and yeah, nothing about this hallway looks good. Just go forward and when you hear sliding doors, turn around and watch the guards. Yeah, that thing is coming, so would you kindly stand back? Stand all the way back and wait for the gates to open. Run through, zig zag, and run through that door. You will fall through the hole and into a stair well. At the bottom, under the stairs, will be two frags in a box.
Go through the door and into the next room to see that the robot is still above you. Go to the end of the room and jump over the cabinet to get into the hallway to see that it is a fight. You may think you need to run, but there’s nowhere to hide. Just run through the nearby door, grab two proximity mines in this room quickly, and then run through the door to get in the hallway. Drop both mines in at both ends of this hallway and go into the next room. Grab the armor and run into the next hallway and into the next room.
Now you are in a cluster of four connected rooms; and feel free to quicksave now if you did all the previous stuff correctly. What you need to do is run to the left and up into that room, quickly swap a gun for that rocket, and turn around looking through the door. You will wait for the mech to appear and blast, but then get out of the way. Then walk left and wait on the other side of the opening, and maybe leaving a mine or two in your way, as you should have a few from earlier in the game. Shoot at the mech when it enters the room you just left, and then turn around. There is a mine on the table if you want it, and then into the last room you haven’t entered yet. There will be two more rockets in here, so grab them. Again, lay some mines, wait for the robot to show up, go slow mo, and this should be the time you finish it off. If not, just keep going around in circles. It may go glitchy and get stuck, so abuse that.
Once it explodes, save and then search for the many items you may have missed in these four rooms. Watch out for the door in the “second” room as two bad guys will pop out, so kill them. Then go through the door and into an office room nearby. One message on an answering machine. Then proceed down a stair case and through a door.
Go forward and use the computer for a freakout. Then go out and go through the open door. Proceed and enter a room on the left for a message. Go up the steps and through the door. On the other side, look left for a turret and grab it. Check the lab room for health and armor and then go look through a window for a conversation. Turn around and grab a mine on a counter before going through the door.
Go down a short hallway and into the next area. Go left for two frags at a desk and then go right. Listen to a message and grab a turret in the corner. Proceed and make a right when you hear the conversation with your guys over the radio. Grab a shotgun in the break room and then two mines around the area, but probably don’t need them.
Proceed through the opening and turn right for a room with grenades and armor. Then go back on the path and through a sliding door. More armor and health and then press the button. Come back out and take the elevator down.
When you hear a voice as you open a door in this cold area, look left, go slow mo, and start blasting the first of four enemies in the room. From where you came in, a kit and frag in the left room; kit, armor, turret, and a vent in the right room. Take that vent above some crates for a health booster on the right side. Then follow the vent left to enter a room with lots of goodies (which is reached by taking the door from the big room if you were wondering), but you should find too much stuff. Use the laptop.
Get back on the path and go down a glass walkway. You’ll see a crawler under, and just look to the right for him to pop up. Blast him, frag him, and just kill him, but be aware that there is another who will follow. Kill both and go down the steps. Armor and health down here, and then go through the vent.
On the other side, follow the pipes on the right and go slow mo for the kill of a single Nightcrawler. Be patient as there is another one in the room. Then go up the stairs and through the door. Grab the armor and health kit, and then crawl through the vent on the right side of the room. Jump onto that platform as he bolts.
Follow him and then go slow mo to handle the turret on the ceiling. You can go slow mo and use two rocket vollies to take out this turret, or use whatever else. Then go into the next room, which was the room you started in, and blast the next turret. Make your way to the computer room with all the supplies and feel free to stock up. Then return to the freezer room and blast three enemies, one with a laser. Get back to the elevator and go up. Just follow him to the elevators and wait for the other one to open up. Get in and end level.
The Plaza Chase
You’ll see the odd sight of a crashed heli. Grab the kits and the turret from it. In the hallway you’ll see some soldiers just standing there. I’ll leave you to connect the dots if you’ve played the previous games; to sum it up, this point is the end of the first game and the start of Extraction Point I’m pretty sure.
Anyway, go through the door and into the open for a fight with some guards. Go through the hall and you’ll end in a stairwell. Armor under the steps and a reflex booster on top of the steps. Go out into the parking lot for a big fight with some bad guys; use slow mo and the cars for cover, and an ASP rifle or any rifle does good here, or feel free to use that turret. Be ready for about four more enemies that will eventually show up in this parking lot.
Lots of items in the back of the SWAT truck, and then make your way along the path to some stairs. You’ll find items on the sides of the path and under the stairs. Go up and be ready for two enemies through the doorway, where there are some explodable buckets, or a slow mo shotgun does will do too.
Go through the door and jump over a ledge onto some vending machines. Armor and health at the desk. Through the doorway you will be back in a familiar area. Kill the first few guys attacking you and then go into the open square to see your friends up high. Help them kill the guards on the ground and then stock up on the items by the wall. Be prepared for about six or so more rent-a- cops to show up. Don’t forget to swap for fresh guns if needed and return to the old break room.
At least three guys to greet you, and more on the way, so stay frosty and try to quickly get out of this area, but stock up on the items in the area. When back outside, go up and kill two guys on your way to where this mission started. In the open area you will fight three more bad guys.
When you reach the locked gate of where you started, turn the corner and drop down. Just go forward and follow Chen’s lead.

1 comment
Great article..I am stuck at the end of elementary..Alma keeps killing me..I melee, I shoot, I fire every weapon but she still gets me..can you help me out..
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