Labyrinth
Follow him and then take the lead to the closed gate. Go up the stairs and flip the lever. Return and go through to watch another cutscene, a cutscene with two parts. After your friend is killed Wizard of Oz style, proceed up the next stairs for a fight in a room; this was when I used the cannon, but there are only a few enemies.
Proceed and there will be five enemies in the garage area. Kill them and swing around the path at the back to run into two more. Move on and when you see a block, block your path, jump down into the pit and hop scotch down to the water at the bottom. Crawl through and drop down into a cavern area. Follow the path to a narrow room where you will hear voices of mercs. Look up to the right and shoot a container, and then go slow mo and start shooting the guys on the ground and up above. Once the music dies, you’re clear.
Go to a ladder and climb up. Grab the ASP as soon as you get up if you want it. Continue on to a room where you will see a guy oblivious to your arrival. Shoot him quickly and then go slow mo as you pop out into the open. Quickly kill the guy on the ground with the laser and then take out the other guy across the gap. Proceed up the path and take out the four other mercs in the next room.
*NOTE: When you climb the ladders, up the first ladder, look right and jump on a metal railing and follow it to a reflex booster.*
Resupply and go up the ladder. Go through the next door and be ready for some mercs in a hallway. Climb the ladder, drop into a room, and then arrive in a room with two more enemies; one ahead and one above. In the next area you find a scare, but just swing around the path to the right. At the door, look left to find a ramp that will lead you to the tops of the walls which lead to frags and armor atop the shelves if you want them.
Go through the door and then you have another fight with some mercs. A few exploding containers, and just know that the fight is over when the music stops. Collect the items, including a grenade launcher, and break the boards in your way. Follow the path to fall into a lower cavern. Stay the path and then go left down a dark tunnel for a brief scare before you find an ASP. Then come back and take the other path for a ground demon.
A fight as soon as you enter the room, and a few exploding barrels, or maybe just one. Few health kits as you move along. When you hit a fork and see some boards to the right, break them for an armor. Back on the path, when you see another black spot on the ground, you can actually tip toe by from the left side of it.
Past the room with the fire will be an elevator, so take it up and you will hear a familiar voice. In the storage room you will see a breakable box by a door with the Particle gun. Have it in hand when you open the door. Three Assassins to kill, so use that slow mo to help. It just takes two particle shots to kill each.
*NOTE: You can get on the building in the center by climbing the ladder on the left side of the building. The reflex booster is in the corner of the roof.*
There are two armors behind a fence near the door you came out of, and then take the door on the other side. Make your way into the next area for a fight with two groups of enemies at both ends of this area; maybe one last enemy around a corner. Then it’s a clear line to a stair way to a vent to the end of this level.

1 comment
Great article..I am stuck at the end of elementary..Alma keeps killing me..I melee, I shoot, I fire every weapon but she still gets me..can you help me out..
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