Game Walkthroughs

F.E.A.R. Perseus Mandate Walktrhough

Buried

Follow him and when he jumps through a window, look right for a stairway and take it. Collect the items in the room down below and then up the stairs on the other side to pop up next to your buddy. Keep following until you cannot anymore. During the distortion effect, you should look right for a small room with a health booster behind a box.

Yep, if you hadn’t figured, this is a scary point in the game. Follow the path, past an area with what looks like the front of a house, and follow the blood and moving bodies. Once you are in a room that you can’t leave, don’t buy into the scare, just sit back and wait for the door to open.

Now that you know it was your buddy, follow him and take the lead. Yep, that was her. Take a right to find a health booster and then bust the box for some health. Move forward to hear something on approach. These are the little demons from the previous game, but just a few of them. Chen will help you, so just stay frosty. Soon he will run out and you will follow. Do that and endure the two, three scares until he appears to fall to same fate as that one guy from the last game – you know the one. But he won’t, or at least not for the moment. He will be in battle, so just stand back and stand in line with the opening he was standing in, just so the pipe doesn’t fall on you.

Once the pipe falls, all is good, right? Just watch and lend a hand – oh yeah, feel free to step there too. Watch for the two demons to open the gate and then blast them. Go down the steps and if you don’t recall killing two, one more may be down here, so be ready (slow mo and a shotgun works well against them). Go around the fountain and follow the path.

Up the steps, and if you spotted the floating body, look to the floor for two black spots on the ground. Can’t avoid the one that covers the path on the right, so be ready to blast the demon when it grabs you. Take that path and go through a door. Around the corner will be two more near the light, so use your slow mo. If you go around the corner to the right, two more through the doorway.

Take the long hallway and grab the armor as you proceed. Go up and you’ll see what seems like two solid paths. Go left if you want a shotgun, armor, and a freakout (just do it). Then come back and take the lower, darker path. Use the flashlight to follow the dark path to a cavern looking area. Straight ahead is just a rifle, so then go right. Ghosts will open the path so be ready to blast two of them. Then just follow the path.

The Deep

Go forward for two demons; slow mo works. Go around the corner and make your way to a watery room. Two more in here, so have your slow mo ready. One more on the right when you move to the other side of this room. Take the red door and notice the falling vent cover. When you jump over the boxes, just be ready for another floor thing. Blast it and go through the door.

Scare and items in this room. Go through the next door and go into the safe room. Grab the frags and go out the door on the left. Another ground demon when you jump over a box, and when you drop down to some water be ready for another demon. Go through the door.

Grab guns from the dead bodies and enter the room. Turn around and look out the window for a pleasant little image. Go out and break the lock to get on the path. Turn the valve in the hallway to open the steel door and quickly go through. Look up and you’ll see your target being chased, and be ready for that demon to come after you. When you come up and look right you will run into another. Turn the valve to raise the water and once it is to the top you can swim up and jump out. Climb up the ladder.

*NOTE: I prefer the G2A2 to most guns, so think about that.*

When you run into two “off” Replicas, smack them and take their guns. Proceed until you see some living enemies taking Morrison away. Turn right and follow to get out into that area. Grab two armors, smack the Replica, save, and then go out into the big area for a big fight. Just use the cover, slow mo, and your rifle to chip away at the number of mercs. Two boxes in this area and items around, but in the hallway with the newstand you will run into probably two different trios of enemies. Once the battle is over, proceed down the path, two boxes near some Replicas, and then go up the stairs.

Finally, fresh air. Observe the downed aircraft and then move down the road. An armor in a dumpster on the right and lesser guns you probably don’t need. Go through the gate and make your way to an interesting scene with some off Replicas and some bodies. Note the one survivor. Then jump on the dumpster and hop the fence.

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1 comment

Robert Boehmer June 20, 2011 at 10:23 pm

Great article..I am stuck at the end of elementary..Alma keeps killing me..I melee, I shoot, I fire every weapon but she still gets me..can you help me out..

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