Game Walkthroughs

Rainbow Six: Vegas Walkthrough

Oh yeah, no, gambling is no sin. This place is nice.

Hell’s Gate –

Go forward and set your team on the railing, join them and pick off tangos. Send your guys to the hook on the left, and then you get ready to take the stairs on the right. Send them down and then you take the steps. Your decoys should draw the enemy fire, and you should be able to sneak up on them. Put your guys in cover and send them along the left side of the site; you take the right side. Just keep moving your team and move along with them until you reach the ladder. Go up and set your team on the crates to the left of the small steps. They will distract the fire of the enemy while you rush them. You will first go to the first obstacle, then the one on the right, and then you will take out the guy ahead, but don’t forget the one above you (hard to see). Check the map as you clear the area.

Hook on the right side and begin dropping. Tell them to infiltrate and get positioned on the windows behind the guys below. When everyone is set, put them on assault and shoot one of the guys if you can. Go in and watch the bell fall. Slide down the ladder, and then put your team on defensive, also switch to silencers. All you you go down the double hooks, and then check the map for all three bad guys. I’m pretty sure they can’t see you, so switch to night vision (RB) and take them out one by one; pull up your guys if you want to finish them off quickly.

 

Go to the stairs and send your guys down there under cover fire. Go down there if things get tricky – and use your thermals, they aren’t the best, but they work okay. Just use the map and take out everyone. Then take the stairs and repeat the process, but be ready for guys on all sides (use the dark to your advantage). Enter the little room and go into the lighted room for the next section.

There are two doors into the next room. Stack them on the left door and just send them in with frag and clear; you can enter through the other door, but the timing won’t work, you will probably get blown away. Go through the next door. There are a few ways to get into the next room. Leave your team back and go to the door up on the left. Snake it and watch the guy patrolling. Open the door and kill him, silently. Then crouch under the window and look into the room below. There are about four guys in here: three in the center and one on guard to the right on a walkway. Stack your team on the door. You will send them through on frag and clear, and you will raise up and try to get the one guy on the right.

Enter the next section and stack your team on the next door. Snake it and tag the guy in the hallway. Frag and clear, and you can do something from the window on the side if you like. Go into the next area and go to the left where you will find an ammo crate and a door. Stack them and get some ammo. You can tag the patrolling guy then send them in on clear.

The next section is a slot floor under construction. I say take the right path and attack from above. There is a guy up here, and after he is gone send them to overlook the area. You should help out, then take the stairs nearby that lead to the open. Weave through the slots, toss frags, use the map, and take out the large number of enemy tangos. Be sure to keep an eye on the opening on the opposite side up top.

Stack on the door leading to the next room. Tag the two on the left and send them in, they should be able to clear it out. There are three more guys on the walkway above, so clear them out yourself. Move your team to the wall on the left and be ready for about three more guys in the next hallway, the hall with a bunch of arcades (one is Splinter Cell). Pick up the XM-26 LSS, swap your sniper rifle.

Go into the arcade and free your old buddy. Get ready for a big rush of enemies from the other side. Put your team behind the arcades on the left and you hide behind the one on the right. Should take a few hits, but you should do fine, just the same pop and shoot routine as before. There will be two guys that drop in from above, so be ready when you hear glass break. Make sure to check your map often and watch in the right corner as guys will try to run up the steps and flank you guys, so get them first. Also keep an eye on when they try to rush you. All of the rushers have shotguns, so you know what you are up against in this one. Just keep patient, and if the action dies, put no call from the girl, then send your team into the open and draw out the survivors, but pull them back if another wave comes from the doors.

When you get the call, follow Gabe to the bottom level; I picked up a FAMAS, swapping out the shotgun. When you go into the small hallway, a lone bad guy will try to get the jump on you. Put your team behind the center obstacle and go to the wall on the left. Just take care of these guys, which is not that easy, and get to the door to end the mission. Frags will help.

Construction Yard –

Crouch and go through the door, keep going until you reach a small railing. Look over and toss a frag into the two enemies. Set your team behind the two blocks near where the other two were and just take out tangos. Take the small path to the right, but watch out for a gunner waiting for you, and another above the path you took. There will be two more up high on the ledge. Bring your team up and go up the steps. Make your way to a bigger area, killing foos along the way. Then hide behind another railing to the right where you can kill about three more guys all around. Follow the path and reach the target by going down a ladder.

 

Outfit yourself with some ammo, then get ready for a tango in the hallway. Go along and use the fast ropes. Kill some people, but don’t kill the friendly on the ground. Send your guys into the piping and let them engage the trap. Watch the sad “scene”.

Go up the ladder and round the corners with your team. Put them on the railings near the turret and let them have at the enemies in the pit and around the high ledge. They will try to climb out, but see if you can stop them. Don’t let the ones up here flank you from the left. Just stay low and go around this upper level to flank the ones in hiding. Follow the path and get some more ammo when the fight is over.

Stack on the next door and set two marks on the guy you see and the patrolling dude. Send them in, and when the red marks go away, put your men on the small railing in front of the door. There will a couple of guys that fall on the open doorways in this walkway part. So go toward the right corner and wait for them to drop in, then watch the path on the right. Don’t let them flank you or your guys from either side. When they stop trying to rush, you should try to flank them from the left and move your team with you. Just keep checking the map and play smart; they might try to flank you again. There is a gunner on the other side.

Enter the Cerebus lobby. Set your team behind the wooden box and you take up point behind the black box. Get the gunner up high, and then just keep the mob at bay; there will be quite a few, but they never rushed me. Poke and shoot like you do. Then go up the stairs and end this mission.

Dante’s Theatre –

Go up the path and up the stairs to the right. Leave your team on the steps and put them on defense. Make sure your silencer is on. Creep forward and watch your map for tangos in the area, and stay down. One guy should patrol the area up here, and he was very blind when I got him. There are two more guys on the ground that are not by the doors. The guys by the doors talking should be left alone, and they won’t notice as you kill the others. Make sure you are getting headshots and no one will know what you are doing. When you are sure that the extras are taken care of, and the two by the door are none the wiser, send your team to the center door in the lobby and send them in. Get some ammo from the crate.

Okay, go through the first door on the left and kill the two guys on the top of the stairs. From there, it gets tricky. I say leave your team in this room while you go and clear all the upper levels of bad guys. You can get the jump on a few, but after a while they will know you’re there. Start on the top level and kill as many from the shadows as you can. Then move down and clear the next level.

 

When you reach the bottom level, you got two options: go back and assault the enemies with your team, or take them on yourself. It’s not too hard to take care of it on your own. Go to a stairway, open the door, get a couple by surprise, and then retreat back into the stairwell. They will try to rush you, for some reason, so you can just pick them off. Or, you can do this and just have your team with you (you can tell I did this by myself and didn’t die). So you do what is best, and frags help. Bring your team to the floor and then all you you should engage the guys on the stage by the turret on the left.

*Oh, yeah, when you are on the top level, watch for a guy on a bridge high above the stage.*

Go up the path to the left, may be one or two guys, and stack your team on the door at the end. Snake it to locate one guy to tag. Send them in, but don’t follow or you’ll get hit by a frag. Should be two more guys. Don’t send your team through this next door. Open it and try to peek around the corner to the left. There is a door with an obstacle and a guy behind it. Try to peek and shoot him.

Get on the stage and send a brother in arms to the computer. Don’t get on the turret, it won’t work. There are two spots to hide to the right of the computer and that is where you and your free man will take cover. You need to use the gun with the biggest magazine. Your goal is to protect the computer from the waves of enemies. It is like whack-a-mole, as they will appear from all the balconies and then the seats. Use any spare frags on the second wave and be quick to kill the bad guys. If your guy falls, got to leave him, but he should be fine and he should help you a bunch.

Climb the ladder, and there will be a guy from the door on the other side of the walkway. When you are in the next room, toss a frag into the room on the right and that should get the other two bad guys. There will be one more on the steps ahead. Follow the path and get to the chopper to end this mission.

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