I’ve been here too. Dam tourists! They call it the Nevada Dam, but I’m pretty sure it’s the Hoover. I did a yahoo search and got the Hoover Dam as the Nevada Dam.
The Bridge
Go forward for a run-in with a worker. Hop over one of the railings to get on a walkway. Move your team along and eventually some guys will pop up from both sides when you get close. When it’s safe up here, get to the rapple points and go down. Breach in and kill the terrorists, or shoot them through the windows first, your call (heck, you probably could’ve taken the stairs). Send a knight of the brotherhood to the bomb. Oh the horror!
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Some dam bad guys will attack from both sides while the dialogue runs. Go down the path and snake the door. You can handle the guys, but you can send in your team, or whatever. Then go out the next door and kill the guy on the catwalk, then the guy down below. There is one guy behind the next door, so handle him however. Then get to the ground level and snake the red door on the left. Tag both guys (one is behind the fenced area) and then go around to the other door and try to get the main dude as your team enters the room. Meet the dam hostage to end this dam mission.
Spillways –
Get outside. Tell the follower to hold, make sure your silencers are on, and then look way over to the right to get one guy on a walkway. Bring your guys to the ground and get rid of the two terrorists on the ground, or whatever that level is called. There will be about three more further down, and my team was able to kill them all, just keep ’em movin’. When the outside area is clear, be sure to collect the follower and set him below the walkway. Ascend the ladder with your team, then scope out the room below the skylight. You should be by the hooks when your team goes in, and you will shoot from above; there are about four or so guys in the room and you can hit three easily. Your follower will come in by himself when it is secure.
Take the stairs in the back. Descend and take the door to the left. Stack up on the next door, but snake it just to see the red barrels on the ground. Put targets on the guys so you can get a relative picture of where the barrels are. You want to hit the barrels so that when you are in that room you are not blown to heck. Get inside after you clear it and then get your guys to cover, then watch out for guys to hide behind the forklift nearby (use the map) and set your men to a corner so that they can take out the guys down the path ahead.
*Hardest part of game upcoming.*
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Put a son of Hades on the dam computer. Get ready for tangos to come in sets of four from around where you came from. There will also be a couple from the right side, but they sneak up on you after a while. There is only one way to get past this part, and even then you need a lot, I mean a lot of luck; or else you will be really pissed with this dam situation. You have to stay in the little room and aim at the opening door from out the window (it will be in front of the area you came from). Try to get a couple of guys, then get the ones that try to rush. If you don’t get them, then it is all for naught. After those first few guys are down, turn around and look to the back for two more guys, who hopefully did not toss grenades in with you. Once they are gone you can focus on the main group, and pray they don’t nail you with a frag. If your free man ever gets hit, you just got to let him bleed and hope you finish the job alone. Again, the first few guys that try to rush you are the key to success, if they get by you will restart from the last checkpoint.
Go along the path. When you reach the door to the second level, just send in your team and they should get the one guy and then the two others guys that come in from both sides. Go into the next room and put your guys behind cover as you get into the main section. There will be a few guys on the left, and a few that drop in from the roof. Then cautiously peer into the bottom area and take out the many enemies. Send your team to some cover down there and that should cause a few more to drop in from above. Be sure to advance your team into unknown places. Take the path next to the room, and then pick off the tangos in the next section one by one; remember to move from cover to cover.
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Move up the stairs and put your men behind some cover as you engage the few men along the way. Send your team up and flank the enemy from the left as you approach the next room. Take the stairs and stack up on the red door. Snake it and tag at least one of the guys then send them in. Now go down the stairs alone with silencers on. You will see an opening to the right with a guy standing on the ground. Kill him, then go to the opening and kill the other two down there. Go where they were standing and send your team to the crate by the red door as some guys fire from way down the room. There is a something opposite the red door, not good for cover but it has a space between it and the wall. You should be able to look through this space to kill a few enemies. Then mop up whoever remains.
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Take the red door, but be ready for the bad guys in the next room; tossing in a frag may help, then handle the rest. Go through the door on the right and use the fast rope to end this mission.
Secret Labs –
Go forward and talk to a friend. Send your team to the left wall of the entry way to the next area; make sure they are not on the corner or they will get killed. There are a bunch of bad dudes with guns across the room. Two gunners in the booth and many more will spill out and try to flank you. You got to get in this room, and I say take cover behind the light blue van. You won’t be safe from the left, as that is a popular place for bad guys to go to; just be ready to pop off the van and take your shot. There are two blue trucks to the right. You can’t poke out and kill the gunners, but if you send your team behind the outmost truck, they will draw the fire and allow you enough time to get maybe both of them, but one is fine. From there it is the same poke and shoot as before (use your map). And send your team over there when it seems clear.
There is another door in the back and it has three bad guys behind it. You can frag and clear, but just letting your team clear will work. Go into the next room and snake the door on the left. Set a tag on the guy by himself to the left, and then get the guy talking. Stack your team and then get to the door on the right. You will send in your team, you will open the door and kill the guy you couldn’t see from the other door, and then you need to put your team on the corner of the wall so they can get the other guy in the room.
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Through the next door is yet another big fight. Put your team nearby and set them to infiltrate. Crouch, put on silencer, and go through the door alone. You should be able to kill the guy straight ahead, and then the next one through the left window. Go to the door if they haven’t spotted you and snake it to scope your opposition. Yes, you won’t be able to kill them all. Come back to the booth and try to get one more, but if they spot you don’t worry, well, worry a bit. To your team on assault and put them in the booth while you go to the door and anticipate a fool rushing in. From the doorway you should be able to get the guys to the right, in front of the booth. Then it becomes the same routine and you trying to spot loose tangos. One will be up high and another may be on the docks to the left. Send in your team to lead the way.
Snake the red door and find the patrolling guard to tag first, then get the other one nearby. Send in your team when the moving target gets next to the door. Quickly send your team to the boxes near the door for cover. You set up shop on the wall by the left door. You got to use your thermals and map to locate terrorists in this room. I got lucky and these guys torched themselves with a few incendiaries. You should be safe from fire, and your team can take a burn, or they will simply move (be sure to put them back where you got them). Again, when things are quiet, send in your team to act as decoys. There are usually a few on the left, under the stairs.
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The big hole in the wall has two guys waiting on the other side, to the right of it; either send in your decoys, or toss in a frag, or whatever. Enter the labs. The path is in the room in the right corner. Go through the metal detector and the door beyond. Look through one of the doors and locate one moving enemy and another at the top of the stairs. Make the moving target the first priority, and the other as second. Wait for the big red target to get near the other and send your team in. My guys could handle all the tangos below from that position as I went through the other door up here. But going down the stairs may work too, but I doubt it. From up top you can spot all the bad guys and move around the top to locate them. Put your team at the foot of the stairs as you mop up (the last ones are hiding in the corner to the right).
Follow the hall in the back. The next section is a maze of cubicles. Hug the wall and take the small cover to the left of the door. They should spot you and start taking shots at you. Get the couple of guys that poke out from the path in the left corner, and bring your team to the wall nearby in the same little pathway. You can set them near the window in the wall and they should get a few guys; be sure to check the map for flankers. Then move them into the center of it all to hunt down any survivors. If you are sneaky enough, you can go to the back of the area and get the last two guys in a small room, if they haven’t already come out. Follow the path cautiously as a guy or two may yet live.
Check the map and find the path that has only one route. There will be a room adjacent to a long hall, and a red door in this room. Stack on this door quickly, snake it, tag two guys, and then send them in to clear out the four terrorists holding the prizes. Go up the stairs.
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Go through the next door and don’t worry, the bad guys can’t see you through the openings in the doors for reasons unknown. Stack on the double doors to the left and snake it. Tag the guy way to the left and another in front of the door. Silencers on, you can just look through the other door on the right and spot a lone bad guy. Open the door and kill him quickly without alerting the others. Can’t get the others through the windows without being seen. Send in your team, and you should watch the other door in your room for a flanker to come through. My guys were able to clear the room on their own, but feel free to go through the door and help out.
Take the door on the left side of the room, go down a hallway, and pass through the door. Snake both doors to find three guys in two different rooms. Stack on the door on the left and tag the guy in front of the door plus the guy to the right, up high. The door on the right has one guy you should be able to kill silently, but the door opens toward you so you have to be a bit away to open it without making a fuss. Send your team in and then open the door in this room to join the fray. There will be two more guys in the room, so eyes open. And when you go up the stairs, be ready for a few more from all sides. The room with the target location will have one guy that is tricky to kill, I say just rush your team to his spot. Or, you can send your team in from one side as you go around from the other.
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In this hallway you will find two doors on the left. The far, red door has just one guy for you to kill silently. Send your team to the door in this room, and then snake the door to see a guy nearby. Now, go back to the hallway, run along, crouch and go along the walkway at the end, hugging the wall to reach the other side with the stairs. Go down the dark stairs and snake the door. Put on your thermals and wait for one guy to get close. Tag him, but this tag is for you to know when he is in front of the door. The plan is for you to send in your people from one side, and then you open your door when the guy is close to get an easy kill. Then you should take cover by the door to finish off whoever is left.
You can run into the lighted room from this dark one and kill the two guys, but I say go back up the steps, hug the wall, and peer over the edge so that you can get a read on the two guys down and away; hard to explain, but it’s just two guys. There are two points of entry into this room: the right door will put whoever goes through in harms way, and the left point will be the flanking position. I say just bring your team in from the left and put them behind the big crate for cover as you all battle it out with the tangos. Ignore the ammo crate until you win.
*Another frustrating fight upcoming. And don’t go up the stairs.*
Get the SCAR and the MK46 (light machine gun) and some smoke grenades from the crate in the previous room; you need the smoke grenades, or else you can just start the game over, or whatever. Bring your team to the area with the computer. I know I haven’t been fond of the smoke grenades through the whole game, but this is the first time when they were the only answer. As soon as you put Jung on the computer, put Michael on the other open spot on the computer. You will also toss a smoke grenade in toward the box in front of the console and put on your thermals. Now they can’t see you (at least they didn’t fire at me) and you only need to keep the smoke up as you stand in the middle of it and pick each bad guy off as they drop in. This smoke made it way easy, so I hope it works for you too.
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Get ready to go up the stairs and kill two more dudes. Go around the walkway until you reach a blast door and just wait for your team. Head in and go around the corner. Send your team to the big wall for cover, and then you got a couple of cover points. If you made it this far I’m sure you know the routine by now, so I’ll let you fill in the blanks (send in the team when it seems clear). Go up the stairs and round the corner and out-gun Irena to put her down. Enter the elevator to end this mission.
Countdown –
I say keep the gun with the big clip, but stock up on ammo. You are going to go up the stairs and kill two guys. Outside will be run and gun, but I don’t think you are actually timed. Just get to cover and take out all the bad guys before you blow up the missile in spectacular fashion. Then follow the road for the big tweest!
Go toward the chopper, but don’t kill the first person you see, that will be a friendly. Shoot at the guys shooting at you. Then go behind the van for a very exciting conversation. Dam to the ending, oh well. Here’s to Rainbow Six Miami and Rainbow Six New York.
That was fun, can’t wait for GRAW 2. Happy hunting.
Go play Terrorist Hunt, that is kinda fun.
