PRIMARY OBJECTIVE:
[ ] GET THE VAULT’S CODES
[ ] GET TO THE FRONT OF THE TRAIN
[ ] DISCONNECT COMMUNICATIONS SYSTEM
OPPOSING OBJECTIVES:
[ ] LEAVE STATION CHIEF ALIVE
[ ] KILL THE STATION CHIEF
OPPORTUNITY OBJECTIVES:
[ ] ISOLATE REAR TRAIN CARS
+++ AREA: ABANDONED SUBWAY +++
Ooh, looks like Fisher’s girlfriend is joining the par-tay! If you gave the info from the previous mission to Emile, you’ll get lots of equipment. If not, you’ll have a limited supply.
Exit your area and turn right. Use the INIT DYNAMIC HOIST to throw the hotster to the top. Make it to the other side and jump down.
Exit the area and head down the hall. Use the INIT DYNAMIC BOOST to toss your chick over the fence. Wait for her to turn off the fan and then enter the CRAWLSPACE. Crawl to the other side and jump down.
+++ AREA: ELECTRICAL ROOM +++
Stay in the shadows and watch for the civilian. Knock him out or kill him, it’s your choice. To get to the next area you have two alternate paths!
–PATH #1: Go down the bright hall to see a civilian in the way. Eliminate him and then eliminate his friend in the adjacent room
–PATH #2: Instead of going down the short hall, look to the left and you’ll see a pipeline to climb. Climb it to the top and then jump down onto the railing. Enter the door and you’ll be inside a locker room. Exit this room to emerge on the other side with the two civilians. Use the scaffoldings to get around and then rid them in any way you want.
With both guys down, exit the area.
+++ AREA: ELECTRICAL ROOM – LOWER AREA +++
As you go down the stairs, you’ll see another civilian walking down. There are two ways to get to the lower area.
#1 – THE HARD WAYQuickly run up and whistle him over to you (it’ll save you the trouble of having to wait for him at the bottom of the stairs). Eliminate the civilian on the stairs and then hide his body.
#2 – THE EASY WAYInstead of going down the stairs, look above and you’ll notice a hidden pipeline that you can shimmy. Look for the pipeline to climb on the wall at the top of the stairs and climb it up. Sam will then ZIP all the way down to the bottom. See how easy that was?
Now there are two ways to enter the next area:
#1 – THE PORT-A-POTTY WAYYou’ll find the Port-A-Potty at the bottom of the stairs. Look next to it to find a TRAP DOOR. Open it and jump down (drop the body down there, too). Slowly traverse this area (or the guards above will go apeshit) and make a right turn. Exit to the area above to the Train Repair Area.
#2 – THE PIPELINE WAYIf you took the pipeline and zipped over the stairs, keep shimmying forward. Sam will then shimmy head over feet past the metal gate next to the Port-A-Potty. Jump down and then exit this room to the Train Repair Area.
+++ AREA: TRAIN REPAIR ROOM +++
There are two guards and three bright spotlights here. Eliminate the guards in whichever way you like (or don’t) and then exit this room using the PICK LOCK option on the door.
Make a left and then use the RAPPEL ON WALL option and go down. Look for the CRAWLSPACE on the wall and emerge to the other side. Go to the large red pipeline and climb it to the top. See that large crack on the wall? Enter through and Enrica will chime in.
+++ AREA: VAULT/SECURITY ROOM +++
Enrica will tell you that the CAMERAS will be offline, so no need to worry about being spotted. Exit the crack into the small room and use the CRAWLSPACE but DO NOT exit out just yet! Wait for the conversation to finish and then exit.
Eliminate the guard inside and exit this room. There is another guard outside. Whistle him inside and then snuff him out. As you leave the area, Enrica will chime in and tell you to look for cover. Simply hide in the dark and wait for the incoming guard.
Snuff him out the old fashioned way or use the tight quarters that he emerges from for a SPLIT JUMP attack and then snatch his KEYCARD.
OBJECTIVE: GRAB THE VAULT CODES
This objective presents you with another decision:
–KILL THE STATION CHIEF–DO NOT KILL THE STATION CHIEF
It’s up to you. DO NOT INTERROGATE THE STATION CHIEF! He will purposely give you the wrong code! Go to the computer console to get the correct door code (2833). Now exit the room.
Slowly work your way down this blue hall. You can use the OCP on the lights on the floor. Put Sam’s back to the wall and watch the conversation at other room. When the guards disperse, shoot a STICKY SHOCKER at him and then grab his body. Or if you don’t want to waste the Sticky Shockers, you can use a SPLIT JUMP ATTACK in this small corridor. It’s up to you.
Walk through the lasers (with the body in tow) to disable them. For the second guard, I suggest using the BASH DOOR option. Use the OPTIC CABLE and wait for him to approach the door. When he gets there, just WHAM the door open.
OBJECTIVE: GET TO THE BACK OF THE TRAIN
Now go up the stairs to enter the train station area. Snuff out the farthest guard (or don’t) and then go down the stairs.
Quietly sneak past the guards on the bottom floor by turning left and then jumping to the back of the train car. SIMPLE.
+++ AREA: MOVING TRAIN +++
This next part can be quite frustrating but stay with me as I explain this next part in detail! Sometimes when reloading this part of the level, the guards will behave differently but the strategy is still the same.
CAR #1:Enter the first car and use the OCP to darken your way to the end of the car. Sneak by the sitting guard (while in darkness) and then exit the car. Or if you’re patient enough, stay in the back of the train and the guard will start patrolling. Wait for him to get near and then smack him down. As soon as you enter the second car, you will have 8 minutes to get to the front of the train.
CAR #2:In this car are two guards and a CAMERA. Stay within the back of the car and wait for their conversation to finish. Shoot STICKY SHOCKERS at both of them and then use the OCP on the CAMERA. Now exit the car.
CAR #3:There are no guards here but lots of lasers. Squeeze between the first set of crates and creep past the first laser. Use the OCP on the second laser and then SLIDE open the door and enter.
OBJECTIVE: DETACH TRAIN CAR
Use the OCP on the next laser and squeeze through to the back with the quadruple lasers. Use the OCP on the both left laser and then go through the CRAWLSPACE under the gold bars. Exit the car. From there, use the DETACH TRAIN CAR option to complete the objective.
+++ AREA: TRAIN ROOFTOPS +++
Climb the ladder to the roof of the train and make your way to the end of each car. Drop down on the guard between cars to knock them out.
If a guard investigates the roof, simply move to the side of the train to hang on. The guard will eventually get smashed (sometimes). Continue until you reach the front of the second-to-last car. Enter inside to see a laser and some gold bars.
OBJECTIVE: DISABLE THE COMMUNICATIONS
Use the OCP on the laser and then use the CRAWLSPACE and emerge on the other side. GRAB the nearby guard and eliminate him. Use the OCP on the light on the ceiling and then use a STICKY SHOCKER on the two guards.
Now go to the control box near where the guard was sitting and choose the DISABLE COMMUICATIONS option to stop the timer. Now exit the car the same way that you came in and then head for main car.
+++ AREA: CONDUCTOR CAR +++
There are two guards and a train conductor. To eliminate the guards, use the OCP on the light to distract. Grab each one and snuff them out (or use STICKY SHOCKERS if you still have any left). Once both guards are down, head to the conductor’s door and open it.
MISSION COMPLETE!

3 comments
if this walkthrough for the regular xbox why do you have 360 screenshots for it
thats not really a walk-thru
my bad. i didnt know there was more. you should make it more obvious. i almost missed it. its the smallest thing on the page.
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