Game Walkthroughs

Fallout 3 Walkthrough and SuperGuide

81. EVERGREEN MILLS

This is a large complex filled with Raiders. You will be approaching from the high west area. The east valley out of the area is mined. Not only are there Raiders about, trapped by the Raiders is a SUPER MUTANT BEHEMOTH who you are going to have some fun with.

From atop the cliff overlooking the complex, head east (south) of the complex. From there you can view the SUPER MUTANT BEHEMOTH trapped in his cage. At the base of the cage entrance on the left is the power generator that keeps him in. With a weapon destroy the generator. The BEHEMOTH gets loose and attacks the Raiders outside. While they are battling you can slip down and mop up the leftovers. Kill everything and loot.

In the SOUTHERN SHACK is a [MISSILE LAUNCHER], and [US ARMY FLAMETHROWER RECIPE].

Enter the main FOUNDRY area and kill any Raiders about and loot. Upstairs is a locked room holding a [FATMAN]. The key is in another room down the hall. a [DUCK AND COVER] is on the roof of one of the passages. You need to jump down on top of it.

Now enter the BAZAAR area, and kill all Raiders and loot what you need. a [NUKA-COLA QUANTUM] behind a bar, [NIKOLA TESLA AND YOU] in the upstairs holding cell (key is on a raider), [BARTER BOBBLE-HEAD] near SMILING JACK, and the [TERRIBLE SHOTGUN] that SMILING JACK has. Just kill him and take his loot.

Leave the complex when done and go back to SMITH CASEY’S GARAGE.


82. SMITH CASEY’S GARAGE

To the north of the GARAGE up on the hill you can see a military outpost. Lots of ammo here, but once in a while a robot will be stationed here and attack you.

Enter the garage and clear out the minor foes. [TUMBLERS TODAY] is behind the counter in a open safe. [NUKA-COLA QUANTUM] in a bucket. Push the switch in the next room to open the basement. Head down and enter VAULT 112.


83. VAULT 112

As you enter you are greeted by some Robobrains. Take the Vault 112 suit they give you and equip it, follow the tunnels to the Tranquility room. On the bottom level near the pods is a armory which you can get into for some basic loot. The Overseer key is here which can hack the terminal upstairs for the Overseer’s room.

When ready access the non-broken unoccupied Tranquility Pod, then sit in the seat. Once in the virtual world talk to BETTY at the playground. Ignore her requests for mayhem and enter the ABANDONED HOUSE. You need to activate the items inside the doorway in a certain order, which will open the FAILSAFE computer screen.

Activate the Radio, Pitcher, Gnome, Pitcher, Cinder block, Gnome, Bottle. Then pick the CHINESE FAILSAFE choice to have fake soldiers kill the inhabitants putting them out of their misery. Then talk to Betty again. He/she will open the EXIT DOOR so you can leave.

Once out talk to your dad to continue with the WATERS OF LIFE quest. He returns to RIVET CITY. Fast travel to MEGATON and heal up and outfit yourself with strong weapons, going to be some tough fighting in a bit. Grab about 10-15 Grenades, and any NUKA grenades if you have them. Also take the MAGNA CARTA you have stashed away. ) Fast travel to RIVET CITY and head to talk to ABRAHAM WASHINGTON in the Preservation Society. Sell the MAGNA CARTA, BILL OF RIGHTS quest item and the DECLARATION OF INDEPENDENCE. He will reward you with a RAILWAY RIFLE SCHEMATIC.

Now head to the Science Lab and talk to your dad and Dr. Li. They will head to the JEFFERSON MEMORIAL to continue with Project Purity. Go and meet them there. You should have cleared all the Super Mutants there already. If you haven’t, arrive and enter and make sure everything is dead.

Head to the Rotunda and talk to your Dad. He will assign you a few tasks. 1) Turn on Flood control power. Head to the basement and turn on power. 2) Get fuses. Return to your dad to get new fuses. Head back to the basement and replace them in the fuse box. 3) Head to the mainframe and turn it on. Talk on the intercom to your dad. 4) Head to the Pipe Intake in the NE part of the Gift shop area. Once you turn on the pipes, a minute later ENCLAVE soldiers arrive at the memorial.

FIGHT TIME! The ENCLAVE forces have arrived in the game. Exit the pipe in the other direction and clear out the Enclave soldiers from the basement, then head up to the Gift shop level and clear them out. Enter the Rotundra and watch the event. Follow Dr. Li down into the TAFT tunnels through the manhole in the Gift shop.

You’ll lead them through the TAFT tunnels where you’ll encounter ENCLAVE troops and later on Ghouls. Keep them safe and try and loot the ENCLAVE soldiers of their armor, especially TESLA armor, and Plasma weapons. At one point you’ll enter a door and see a [NUKA-COLA QUANTUM] on a table to the front-left. Next to it is [NIKOLA TESLA AND YOU]. Also a [CHINESE ARMY TRAINING MANUAL] is behind a screen. ) Finally at the end of the tunnels you will find a BROTHERHOOD outpost. Once inside, a wave of Ghouls will attack. Kill them off. Some mines outside the doorway once everyone is in works great. You will exit the final tunnel into the wasteland near the CITADEL. Dr Li. walks up and gets them to open the gates. Enter, and pass through the inner gates into the CITADEL.


84. THE CITADEL

You will enter the Citadel with Dr. Li and her crew. After talking to ELDER LYON, Li moves into the area. Talk to ELDER LYON yourself and ask about power armor training. Move about and explore the CITADEL.

Some items about. [GUNS AND BULLETS] under the bed of VARGAS, in A-ring. [DUCK AND COVER] in a bathroom in the Laboratory. [POWER ARMOR] and a [PLASMA RIFLE] in the Lab. the [AEP7 LASER PISTOL, SMUGGLERS END] in a safe in B-ring.

Talk to Paladin GUNNY to be able to wear power armor. Find Scribe ROTHCHILD who will let you use the nearby terminal to learn what you need to know about Vault locations.

Talk to SAWBONES the robotic doctor and ask him to heal you. He will hurt you instead. Repair him. From now on any time he heals you you will have +2 endurance and +2 perception for about 3 hours. Scribe JAMESON will give you 100 caps per [BROTHERHOOD HOLOTAG] up to a certain point in the game. Can get some extra caps out of it.

Once finished, its time to clear out some of the city. Fast travel to FALLS CHURCH METRO which is already on your map.


85. FALLS CHURCH

Once you enter you will be near 2 Brotherhood troops who are fighting some Super Mutants. Help them and kill the Mutants, making sure that the Brotherhood soldier PALADIN HOSS survives. Talk to him and start the quest THE LOST INITIATE. Follow HOSS south and he will head across a bridge into Super Mutant occupied territory. Kill everything. Now you need to go into the office building in front of you and find the Initiate PEK.

Enter the office building and clear it of Super Mutants. other than normal loot there is a [TUMBLERS TODAY] on a desk. In the back room is PEK. Take him outside and PALADIN HOSS will thank you.

Now head back north over the bridge and go east. You will come to a 2 story run down office building occupied by Super Mutants. Clear it and continue east to a big green building L.O.B. ENTERPRISES. Enter. (FALLS CHURCH EAST will register)


86. L.O.B. ENTERPRISES

Lots of Robots inside. Also lots of component loot. The main area will contain [PUGILISM ILLUSTRATED] and [NUKA-COLA QUANTUM] on shelves.

Next head into the ARCHIVES area and clear it out, you can find a [CHINESE ARMY TRAINING MANUAL] on a desk.

Last, head into the EAST WING and clear, looking about in the CEO’s office you can find a [MINI NUKE] on a light rafter, [TUMBLERS TODAY], and a special Chinese pistol [ZHU-RONG V418].

Finish clearing and mapping the FALLS CHURCH area you’ll register FALLS CHURCH NORTH. In the Northeast enter the ARLINGTON/FALLS CHURCH METRO.


87. ARLINGTON/FALLS CHURCH METRO

A short tunnel this leads to ARLINGTON CEMETERY SOUTH. But don’t worry about going there yet just find the [US ARMY FLAMETHROWER RECIPE] in a dumpster that you have to jump in. Return to FALLS CHURCH.

Head over and into the FALLS CHURCH/MASON DST METRO.


88. FALLS CHURCH/MASON DST METRO

Enter and clear out the metro tunnel area of some Ghouls and Raiders. You can find a [DUCK AND COVER] in a ticket booth, and a [DC JOURNAL OF MEDICINE] in a bathroom. Head far east and exit into the FRANKLIN METRO UTILITY.


89. FRANKLIN METRO UTILITY

This tunnel system is a dead end, but there is tons of loot here, and a lot of Ghouls. Its also radiated, so you might want to put on your Rad suit, and/or take a Rad-X. Kill all the Ghouls and grab a lot of loot.

Some items are [TUMBLERS TODAY] near the entrance/exit. [GUNS AND BULLETS] downstairs with a [STEALTHBOY], [MINI NUKE] at the end of a flooded tunnel, [US ARMY FLAMETHROWER RECIPE] on a shelf, and the flamethrower [BURNMASTER] in a freight car along with a [NUKA-COLA QUANTUM]. Exit back into FALLS CHURCH/MASON DST METRO and exit the north exit into the MASON DISTRICT.


90. MASON DISTRICT

The MASON DISTRICT is a small area linked by 3 tunnel systems, and is the base of some Super Mutants. Exiting from the FALLS CHURCH/MASON DST METRO you will be up on a metro platform, down in the city area the Super Mutants have a camp, and a captive. I just let them see me and they all ran up to me in a group of about 7, which a nice nuka grenade finished.

Clear out the Super Mutants and loot the area. In a PULOWSKI PRESERVATION SHELTER right at the HUBRIS COMICS/FALLS CHURCH METRO is a [DEANS ELECTRONICS]. On the second story of a building in the southwest area is a [GUNS AND BULLETS]. The FLOODED METRO is to the south, but for now enter the HUBRIS COMICS in the northwest.

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16 comments

dakota June 20, 2011 at 11:57 am

I got the reserivist's rifle from Arkansas in minefield… not from drifter.

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Jake June 20, 2011 at 11:57 am

what perks do i pick after level 20? you dont give any more.

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Juju June 20, 2011 at 11:56 am

I am REALLY REALLY grateful that you put this very extensive and detailed walk through. I literally follower it to a T, and everything you said happened. I even blew up the cars in the order. I still enjoyed the game with a walkthrough and I just wanna say thanks A LOT!

(You like the super mutain of Fallout3 Walkthroughs) naww but thanks!

Reply
columbia June 20, 2011 at 11:56 am

Now I would' ve used ChickHen to flash custom firmware to his psp but he updated to 5.55. So I was wondering if the Half Byte Loader program would be able to run the 5.50 D3 installer at all, since I noticed the program is beta and apparently as many problems left, long enough to flash firmware without bricking his psp.

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Chris June 20, 2011 at 11:56 am

im currently doing the quest "take it back" and for some reason when i leave the citadel and begin the journey. liberty prime does NOT move. i have no clue wtf is goin on. did i miss something?? his diagnostics on the terminal shown 0 power to mobility. so how the hell does he destroy the energy field barrier on the bridge?

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Vorpal June 20, 2011 at 11:56 am

How do I jump on the back of Army Trucks? I can't seem to get at the ammo boxes on the back of the truck!

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Erwin June 20, 2011 at 11:55 am

hmmm whats the intellegence for? i cant find any reason to use it i normally get str agi and endu

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Alex June 20, 2011 at 11:55 am

If you get Broken Steel DLC theres a perk you can get that raises all your SPECIAL stats to 9. If you hold off until then to get the bobbleheads, you could have a maxed out player. Be careful when using this guide, and do your research about what DLC can do for you first

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Alex June 20, 2011 at 11:55 am

Adding all 5 dlc's would probably double the size of this guide, and certain things in this guide (what perks to get, etc.) could REALLY screw you over. Best example?

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Alex June 20, 2011 at 11:55 am

it fails to account for DLC that became available after the original release of the game.

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Alex June 20, 2011 at 11:55 am

This walkthrough is a GREAT way to start off the game. The pure freedom in fallout 3 makes it amazing, but it can make it horrible too. This guide starts you off slow. However, I wouldnt use this walkthrough to play the ENTIRE game, because its alot more fun to find places people on your own. Theres just one more flaw in this guide:

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kevin June 20, 2011 at 11:54 am

Why raise the barter skill so high? It seems worthless is there a reason, is there something cool to earn, that's why you raise it up?

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brian June 20, 2011 at 11:54 am

what do you do in the level to find your dad i have been on that level since last year and i still dont know what to do if you know tell me because i want to see what you do not just stay on the same dum level

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michael. bailey June 20, 2011 at 11:54 am

gd tips m8 il will try them ty

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greg June 20, 2011 at 11:54 am

it wont pass the speech test for the bomb wtf!

Reply
Calum January 7, 2012 at 7:56 pm

it didnt level up after i broke into simms house and i followed th guide

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