Game Walkthroughs

Fallout 3 Walkthrough and SuperGuide

91. HUBRIS COMICS

A shattered building, a bunch of Ghouls make this their home. As always kill them all and loot the area. Beware there are many traps in the area. In the entrance PUBLISHING area you can find [TALES OF A JUNKTOWN VENDOR] on a shelf.

In the PRINTING area a tough little Wastelander MAD JOHNNY WES is hold up and is fortified behind some Turrents. Blast the sucker. Near him is a [GROGNAK THE BARBARIAN] and a [NUKA-COLA QUANTUM]. You can also try turning on the printing press that is nearby. Oops.. Do not use explosive weapons against him, you might blow the GROGNAK someplace you can’t find.

Find and enter the UTILITY TUNNELS and eliminate all foes, and find a [DEANS ELECTRONICS] on a desk. Exit into the Capital Wasteland and fast travel back to HUBRIS COMICS. Now head all the way south and enter the FLOODED METRO.


92. FLOODED METRO

Bunch of Mirelurks, you’ll find a couple items in here on the way through to the other side. a [GUNS AND BULLETS] is behind a transformer, and the [SHOCKER] in a chamber on a barrel. A [NUKA-COLA QUANTUM] is here also.

Continue through the tunnel until you emerge into the CAPITAL WASTELAND/ FLOODED METRO.


92. CAPITAL WASTELAND/FLOODED METRO

Outside head up so you register the FLOODED METRO on your map. Take the [CHINESE ARMY TRAINING MANUAL] out of the PULOWSHI PRESERVATION SHELTER near the stairs. To the southeast you can see a bunch of vehicles. To the left of them is a Raider outpost.

Head into the outpost from the small bridge/walkway to your left. There is a gun turrent overhead. Kill the Raiders, and you’ll find a LOT of loot in the outpost. You’ll also find a [TUMBLERS TODAY], [NUKA-COLA QUANTUM], and a [PUGILISM ILLUSTRATED].

*** Yep, time to blow up all those vehicles. gonna be a huge explosion ***

Fast travel to ARLINGTON CEMETERY NORTH which is already on your map.


93. ARLINGTON CEMETARY

A big area, but only a few things here. Start heading south and on the west side of the cemetary is a little house, the ARLINGTON HOUSE. Enter and loot, you’ll find a [BIG BOOK OF SCIENCE] and the [LUCK BOBBLE-HEAD].

Exit and continue south, exiting the cemetery and discovering ARLINGTON CEMETERY SOUTH. The ARLINGTON/FALLS CHURCH METRO is here on the west side and on the east side is MAMA DOLCE’S. Before entering enter the large shipping container near some barrels and you’ll find a body, and also a [TALES OF A JUNKYARD VENDOR]. Enter MAMA DOLCE’S.


94. MAMA DOLCE’S

There are 3 areas to the building, the PROCESSED FOOD area, the FOOD DISTRIBUTION area, and the LOADING YARD. Some Ghouls inhabit the place, actually Chinese soldier Ghouls, not the regular American type. Kill them and loot the 3 areas. You can find rare [DIRTY CHINESE JUMPSUIT] on the soldiers.

In the PROCESSED FOOD area you can find a [GUNS AND BULLETS] and a [DEANS ELECTRONICS].

In the FOOD DISTRIBUTION area you can find a [TUMBLERS TODAY] by dropping down a hole into a cave-like area, a [NUKA-COLA QUANTUM], and a [POWER FIST] is in a footlocker.

In the LOADING YARD you can find a [GUNS AND BULLETS] and a [CHINESE ARMY TRAINING MANUAL]. They are on the 2 catwalks with the snipers.

Fast travel back to ARLINGTON NORTH, and enter the ARLINGTON/WASTELAND METRO.


95. ARLINGTON/WASTELAND METRO

Not much here, just pass through the area and exit into CAPITAL WASTELAND again. From here you can go north to WILHELM’S WHARF and register it on your map if you haven’t done it yet. Now Fast travel to the FLOODED METRO at the south of the map.

From the metro head west following the street. You’ll come to a warehouse with some chimneys. This is the NUKA-COLA PLANT. Don’t enter, go around back and there are some truck trailers. One trailer holds a [NUKA-COLA QUANTUM].

Swing right around the building, and due north you can see a truck and trailer at the top of the hill. Head up there and you will find a [DEANS ELECTRONICS] in the back of the truck. Now head west into ANDALE.


96. ANDALE

The first building on your local map, the closest one when you enter the town is a shack. Pick the lock and go inside, you will see that someone bad lives about. Exit the building and 4 town inhabitants will confront you. Tell them they are rotten killer cannibals and they will attack you. Kill them.

Go west to the SMITH house and enter, going down the basement where you will find a [GROGNAK THE BARBARIAN].

Leave town and head NE, you will see a yellow army truck and some sort of airplane/bus structure. Climb that and find a [TALES OF A JUNKYARD VENDOR] along with some misc loot in the truck.

Head west to the overpass and follow under it west until you come to a ruined truck trailer in the road. Inside is a [NUKA-COLA QUANTUM]. Turn about and head NE following the overpass. You will hit a road so follow this east and it will swing around towards a billboard. Look NE and you will see a watertower in the distance. You want to head there. There is probably an ENCLAVE outpost at the watertower, some spybots, and a Deathclaw in the area. Kill them all.

Enter the Car dealership near the watertower, you’ll find a [US ARMY FLAMETHROWER RECIPE] on a platform you have to jump up to on the left.

Exit the car dealership and head west into FAIRFAX RUINS.


97. FAIRFAX RUINS

A bunch of Raiders have made this ruined town their home. The Ruins are in 3 areas. The street level, the UTILITY TUNNELS, and the FAIRFAX METRO STATION. There not much in the areas except Raiders and traps, but there is a [CHINESE ARMY TRAINING MANUAL] in the FAIRFAX METRO STATION area on some rubble by an escalator.

Once finished, head west out of the city and you’ll run into the OUTCAST base, FORT INDEPENDENCE.


98. FORT INDEPENDENCE

This is the OUTCAST BROTHERHOOD base. The Outcasts are basically neutral, so you can either trade with them to enter, or just wipe them out. Its easier to just wipe them out. If you want to trade simply sell your alien blaster and steal it back. You’ll need to do this 5 times, but you’ll gain access. ) Wether you get in peacefully or fight your way in, the Fort is a nice place for loot. Inside is [MISS LAUNCHER] a weird missile launcher. It lobs missiles, has half the range, but does 30% more damage. Takes getting used to, but really a short range missile launcher? Kinda dangerous. Some other items are a [NUKA-COLA QUANTUM] and maybe some [ALIEN POWER CELLS] and [MINI NUKES].

From FORT INDEPENDENCE you want to head SouthWest up the big rocky hill, near the top you’ll see a piece of an overpass in the distance. There is an ENCLAVE outpost here, with a couple troopers/leaders and a deathclaw in a cage. Also mines, so watch out. Clear out and loot.

Now head south over the next hill area and you’ll see a outdoor movie theater screen. Your approaching THE OVERLOOK DRIVE-IN.


99. THE OVERLOOK DRIVE-IN

This outdoor drive-in is infested with Raiders, but gladly there is an easy way to take care of them. Since the drive-in is filled with cars.. BOOM! Approach while hidden, and once the Raiders appear in the area shoot one of the blue cars until it blows up.. presto.. all dead raiders. (and a spectacular explosion with flying body parts/car parts).

Some mines line the road you can pick up. When done looting look to the northwest and in the far distance you can see TENPENNY TOWER. Head towards it and you’ll go down a little path next to the rocks. About half way down you will discover the entrance to CLIFFSIDE CAVERN.


100. CLIFFSIDE CAVERN

This is a complex tunnel cave filled with Raiders, and in the back a YAO GUAI CAVE. Also a lot of traps have been laid out by the Raiders. Mines, tripwires, etc. Kill the raiders and loot the area. You can find a [NUKA- COLA QUANTUM] near the south exit, [GROGNAK THE BARBARIAN] on a upper platform, [CHINESE ARMY TRAINING MANUAL] in the northwest bookshelf, and a [MINI NUKE] in the northwest.

The YAO GUAI CAVE area holds of course some YAO GUAI. you can also find a [SCHEMATIC NUKA-GRENADE] in the farthest west chamber. Exit the Cavern and continue northwest towards the big TENPENNY TOWER. As you are walking you will see a large warehouse of some time to the right of TENPENNY TOWER so you want to head to the warehouse first, the ROBCO FACTORY.

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16 comments

dakota June 20, 2011 at 11:57 am

I got the reserivist's rifle from Arkansas in minefield… not from drifter.

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Jake June 20, 2011 at 11:57 am

what perks do i pick after level 20? you dont give any more.

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Juju June 20, 2011 at 11:56 am

I am REALLY REALLY grateful that you put this very extensive and detailed walk through. I literally follower it to a T, and everything you said happened. I even blew up the cars in the order. I still enjoyed the game with a walkthrough and I just wanna say thanks A LOT!

(You like the super mutain of Fallout3 Walkthroughs) naww but thanks!

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columbia June 20, 2011 at 11:56 am

Now I would' ve used ChickHen to flash custom firmware to his psp but he updated to 5.55. So I was wondering if the Half Byte Loader program would be able to run the 5.50 D3 installer at all, since I noticed the program is beta and apparently as many problems left, long enough to flash firmware without bricking his psp.

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Chris June 20, 2011 at 11:56 am

im currently doing the quest "take it back" and for some reason when i leave the citadel and begin the journey. liberty prime does NOT move. i have no clue wtf is goin on. did i miss something?? his diagnostics on the terminal shown 0 power to mobility. so how the hell does he destroy the energy field barrier on the bridge?

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Vorpal June 20, 2011 at 11:56 am

How do I jump on the back of Army Trucks? I can't seem to get at the ammo boxes on the back of the truck!

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Erwin June 20, 2011 at 11:55 am

hmmm whats the intellegence for? i cant find any reason to use it i normally get str agi and endu

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Alex June 20, 2011 at 11:55 am

If you get Broken Steel DLC theres a perk you can get that raises all your SPECIAL stats to 9. If you hold off until then to get the bobbleheads, you could have a maxed out player. Be careful when using this guide, and do your research about what DLC can do for you first

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Alex June 20, 2011 at 11:55 am

Adding all 5 dlc's would probably double the size of this guide, and certain things in this guide (what perks to get, etc.) could REALLY screw you over. Best example?

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Alex June 20, 2011 at 11:55 am

it fails to account for DLC that became available after the original release of the game.

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Alex June 20, 2011 at 11:55 am

This walkthrough is a GREAT way to start off the game. The pure freedom in fallout 3 makes it amazing, but it can make it horrible too. This guide starts you off slow. However, I wouldnt use this walkthrough to play the ENTIRE game, because its alot more fun to find places people on your own. Theres just one more flaw in this guide:

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kevin June 20, 2011 at 11:54 am

Why raise the barter skill so high? It seems worthless is there a reason, is there something cool to earn, that's why you raise it up?

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brian June 20, 2011 at 11:54 am

what do you do in the level to find your dad i have been on that level since last year and i still dont know what to do if you know tell me because i want to see what you do not just stay on the same dum level

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michael. bailey June 20, 2011 at 11:54 am

gd tips m8 il will try them ty

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greg June 20, 2011 at 11:54 am

it wont pass the speech test for the bomb wtf!

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Calum January 7, 2012 at 7:56 pm

it didnt level up after i broke into simms house and i followed th guide

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