Bring the cool gun, the silenced gun, and the defensive pack. Press X as soon as the mission starts, because this will be the best way to tackle this first half of the level. To compliment the night level, get your silent gun and check the map. Follow the path and look around the corner to get a quick kill. Go forward into the open and spot the lone enemy in the tower on the right. Get him and the one on the roof below. Follow the ramps down and along the path until you get to an up ramp, where three enemies might be waiting for you; you could have got them from where you were before, but either way is fine. Proceed and get one more that lurks up ahead. Round the corner and take the left path to creep up on another. You could get the two on the streets from up here, but they can’t see you very well, so just go down to the ground and get them quickly.
*Use the camera gun for this next part.
As you head down the hill you will get a new objective. You could make a stand on the ground behind the sandbags, but that is too hard. Go up the stairs before the enemy arrives and take cover behind a wall. If you want the trucks, hit the drivers, but a better idea is to be ready for them with a frag in hand and let it go before they unload. Simple pop n’ shoot gameplay to mop up; use the cover on the ground cautiously if you don’t get the message saying coast clear.
Enter the cemetary with the silenced gun and kill the first guy in the yard from the hole in the wall. Proceed and take out two more guys, then get another as you get into the main portion of the yard. You can take on all the bad guys from either the right or left side of the cemetary, but I say take the right. (Author: Brad Russell, GameFAQs.com, if this guide is under some other author please email me at lunatic_252000@yahoo.com). The right path is for sneaking missions, and for some reason you can get better shots; but you have to keep your eyes and ears open as guys will rush you from time to time. This path will be more unpredictable, so take the left side of the yard if you want to play it safe. Either way, always have some cover to hide behind and you will make it you the next checkpoint.
*I would think that you don’t have to kill all the bad guys.
When you pass the gates after you get the UAV, poke around the corner of the building and you will spot three bad guys. Get out a frag and aim it as far as can toward the middle of the pair; throw it as far as you can and that should get them both leaving one left. Get to the mule and bring the sniper, the P90 SD, and the defensive pack.
*The sun will rise around now, so no more night vision.
First, send your UAV to the north to spot two enemies. Probably not critical that you get them, but may as well; you don’t even need to get get close, just snipe both. Then bring the UAV back and send it west to find another group of bad guys nearby (if you don’t understand what I mean, look at the map and find the tiny building with a ramp, and send the UAV to the open area near it). Get on the roof of the building and take cover behind the metal thing. Snipe the enemies, easy enough. Now send the UAV to the checkpoint and you will spot the last group of bad dudes. Bring up the map and locate the small building to the south of this open area and you take up point from there. You can snipe the guys, but as soon as you start there will be trucks that unload some more onto the scene. Use the UAV to get the marks and just do you what you’ve done so far to get the job done (if you can find a tiny crack in the wall, use it to your advantage).
*Be careful as you get to the checkpoint, there might be a few rats in hiding.
Restock with the mule before moving on, just make sure you got the sniper. Run up the stairs and dive to cover (crouch as you run) and you should pull up the first two snipers as targets. They suck at shooting, but make sure you get them in one shoot; poke n’ shoot, but make sure only one can see you at a time. Now go back down the steps and go up the other steps of the opposite building. You should send the UAV to the checkpoint and examine the one in the far corner to get the final mark. You can get a read on him as soon as you peer over the top of the final ramp. Then just run to the checkpoint.
*Watch the next scene and tell me that you didn’t think this was a zombie outbreak!
