Game Walkthroughs

Prince of Persia Walkthrough

More talking, then move forward and take the yellow plate to series of wall  runs, then more yellow plates.

Now for the sluice gate puzzle. Talk to her some more to get the details down,  but eventually the talks are just about not solving the puzzle.

Go left and pull the crank by the pool down. Go down a level and pull the crank below it up. Go to the other lower crank and pull it down. Go to the top right crank (on this same side) and pull it down.

Now head to the right side of the area after more talking.

First, get it so that all the lower row of pools will make a flow to the end pool. Don’t ask how, I already forgot the crank turns. But no matter  what, this must be the first step. Second, pull the upper left crank so the top middle is pointing left and down. Sadly, I’m not sure what I did, but I turned the crank by the pool and that was the solution. I don’t know if the other pools were set to  their default positions or not.

This is what the solution path looks like:

S - start
E - end
O - is a pool
arrows - are the flow directions
x - are the unused pools

		E		  v
		  ^
		  O  x   x
		  V
		  ^
		  O  O> 		  V  v   v
		  ^  ^   ^
		  O>
		     V   v
		         ^
		         O
		         v
		         S

Perhaps with your help and a second playthrough I’ll get the precise turns down to a science. If all else fails, the first step was a must, but not sure where to go from there, but perhaps random turning of the cranks will work for you.

So however to solve it, Elika jump to the center area, then take the plate to the ground. Attempt to heal it for the fight.

#Corrupted: Concubine#

Of course you have the normal sword/Elika-only shields, but now we get the  grab-only shield. That’s fine, but most of the time you’ll just end up having to block her in this state, as nothing else will work. All you can do is block, and then try to grab, that’s it. This state is rarely used, but she glows orange when she uses it.

Her attacks are easier to spot than the other two bosses. Even though there are no walls you cannot ring her out, but you can try to smash her against the pillars. Best to just hold block when she counters you. And that’s pretty  much it. Remember, get in your grabs when you can and use Elika when the  boss is open to her attacks. ##

Heal the ground, talk, and then jump off the edge of either side. Set a course for the Coronation Hall at the top of the Royal Palace.

First, let’s get back on the puzzle area for free seeds. There are two ways to return, but you need to take both because they have seeds. The first is the way you took with the yellow plates. The second is if you get to the stairs  that lead to the first yellow plate and instead of taking it, hop on the left wall, then drop down to a fissure, then run right for another. You hit two seeds and you drop down to the puzzle area. There are seeds on the edges of  each starting pool, seeds in the pits, seeds above the pits, and a couple  on the sides. Take the yellow plate back to the ground, and then take the other path to the nexus and take the path you didn’t take the first time.

After you make the two trips to the furtile ground, come back to the nexus and  go left to the vines on the wall. Go up and take the red plate to some seeds. From this spot you cannot reach the other side, so just gripfall down. Now to  right, down the side with another plate but you can’t reach it from the vines. Follow the columns to the fourth one, then look to the wall and get to the  fissure. Follow the path to the plate and you get three more seeds.


To Coronation Hall

*NOTE: If by some miracle you have 340, just wait to hit the temple.*

Now that that is over with, let’s head to the hall. You can take either path from here, it shouldn’t matter. If you go right, there are vines above the  vines for seeds. The enemy you encounter should be set to Elika-only attacks, which is fine because we will ring him out.

Follow the blob monster path and you’ll hit the Royal Spire where you can  talk to her a bit, then keep going left; use your locator. Get in the long  passageway and jump to the first column. Then roofrun along the rings to quickly take out the enemy. Then another long corridor and then follow the  cliffside to the Hall.

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