Hit the green plate to get the runnin’ going; just avoid the gears and stuff and you will eventually hit the third plate. You then fight a normal enemy, but move him toward a wall and get in a combo to finish him off quicker; he should rely on the Elika-only shield a lot. After there are a few chats, and notice the eels in the tanks around you.
Hit the next green plate and just don’t fall off. You arrive in a chamber where the object is to hit all four sliding rings, with some urgency as the corrupted air seeps in. I shouldn’t have to go over each ring, they are all started up a green plate, jumping to fissures, and then finding the way up to wall run to a sliding ring. Then you come down and repeat until all four are hit and the air is clear. You can talk too.
Get on the lift and turn it up twice. Talk a little and then go out to the balcony for another green plate. The collision detection for the gears is pretty rough, so make sure you move far over for each. Then just Elika jump to the fight.
#Corrupted: Alchemist#
You may miss it if you weren’t looking, but there is an edge, and you can ring him out. All you do is as it starts just move around, maybe he will not rush in, get his back near the edge, and hopefully you can get in an Elika combo to send him over; of course you have to do the mashing the attack button sequence too, but that should be simple.
Again, a ring out or a long fight, your choice. ##
Heal it up, talk it up, then go grab the light seeds. What you may not have noticed was the black gate being right here. Beside it is a gate you can open using the ring, but that leads to a long tube going down. I would say now is as good a time as any to finish off the Alchemist.
