1. SPRINGVALE
Upon exiting the vault you get 200xp and level up. Raise your lockpicking to 45 and speech to 13. For your perk, Raise luck to 7.
You exit the vault into the sunshine. There is a road. Take a left and go down the hill to a abandoned rundown town. This is SPRINGVALE. Take some time and search every abandoned house for items. You’ll find a safe, some cabinets and footlocker/suitcase. Search every mailbox, both postal and house. Get all the items from everything. Items of note are a gun in the safe, a copy of [PUGILISM ILLUSTRATED] and [3 FRAG GRENADES] along with other items.
There is one occupied house on the north side where a woman named SILVER lives. Talk to her nicely, and try and get some caps from her, either all or part. You’ll get some free caps out of it. 300+ Nice.
Just to the north/ne is a larger building when you get close it will show up as SPRINGVALE SCHOOL. Get close enough for it to register on your map, but do not go there yet. Now head south towards a big weird structure just over the hill. This will be your home base of MEGATON. Lots to do here.
2. MEGATON
South of SPRINGVALE is the junk city of MEGATON, your home base. As you approach you’ll see a Robot at the gate, DEPUTY WELD. He will open the town for you. Just to the left of the entrance is a bum MICKY, who wants purified water. Give him any purified water you find, he gives you good karma for it. Now enter the city. The Sheriff is waiting for you. Talk to him but DO NOT TALK ABOUT THE BOMB YET. Your speech isn’t high enough to get extra money. Talk about everything else though, but not the bomb.
Head right to the 2nd house, the WATER PROCESSING PLANT. Inside is WALTER, speak to him to get a quest to fix 3 leaking pipes. 2 of them are on the ground on hills, the 3rd is actually on the roof of the CHILDREN OF THE ATOM. Fix them and return. He will now offer to buy scrap metal for a great price. At least until he dies, which he does usually during the game.
- Go to CRATERSIDE SUPPLY and speak with MOIRA BROWN. Ask about the Vault suit in the back and talk about your vault life. Get the [ARMORED VAULT SUIT].
- Talk about the survival guide and agree to help. Pick getting radiated mission. Sell and buy items that you want.
- Go outside and into the water by the bomb. Drink until you pass 600 rads then return to MOIRA for free items and a free (useless) perk.
- Pick second mission to find food, and the SUPERDUPER MART will be put on your map.
- Go to LUCAS SIMMS house, equip VAULT UTILITY UNIFORM and pick the level 50 door lock. Enter. You’ll gain a level. Raise speech to 33 and pick PERCEPTION +1 as your perk. Head upstairs to back room and take the [STRENGTH BOBBLE-HEAD] and steal the [HUNTING RIFLE] on the shelf.
- Find the Sheriff and save. Talk to him about disarming the bomb and reload until you pass the SPEECH check.
- Find MR. BURKE in MORIARTY’S SALOON and accept his quest to get the primer.
- Talk again to the SHERIFF and rat out MR. BURKE, go back to the SALOON.
- While the SHERIFF talks to MR. BURKE, stand between them, ready your [10MM PISTOL] and maybe take a psycho. Save. When MR. BURKE starts to stand up hes going to shoot the SHERIFF. Enter VATS and kill BURKE as fast as you can. Reload if the SHERIFF dies.
- Loot BURKE, talk to the SHERIFF. (he might have walked outside).
- Disarm the Bomb and talk to the SHERIFF again to receive your house.
- Find the COMMON HOUSE and loot it dry.
- Talk to LUCY WEST (check her house) and start the BLOOD TIES quest. Get the location of AREFU.
- Find JERICO’S HOUSE. Inside on the floor is [GROGNAK THE BARBARIAN].
- Find BILLY CREEL’S HOUSE inside you can steal 4 [PRE-WAR BOOKS] and a couple holo-tapes, but the holo-tapes aren’t useful.
- Find the MEDICAL CLINIC and you can steal some useful [STIMPAK] and other items. A [HOLOTAPE] is on the table. Listen to it then talk to DOC CHURCH to start THE REPLICATED MAN quest.
- Finally, stop by CRATERSIDE SUPPLY again. Get the HOLOTAPE on the table and talk to MOIRA. Sell all your excess stuff, pick up some ammo for your rifle and 10mm, and pick up the ROCK-IT LAUNCHER SCHEMATICS. You won’t have much caps left, but you’ll get plenty soon.
SUPERDUPER MART
- Leave Megaton and head NE. Halfway to the SUPERDUPER MART you’ll see a barn silo and abandoned house. Search it for [CHINESE ARMY TRAINING MANUAL] and some misc items.
- In the SUPERDUPER MART parking lot you’ll probably find some raiders. Search the Bodies and Nuka-cola machines.
- Enter SUPERDUPER MART right door, turn right and jump counter into a small room. Loot everything and get [LASER PISTOL]. Save game. ) You should level soon to level 4. Raise REPAIR to 50, and SPEECH to 41. Take the Perk EDUCATED.
- Kill all raiders. Get close and either use your Bat or guns, go for head shots with your guns. Don’t be afraid best to kill quick. More raiders will return as you search the area. When full with items, exit the building, fast travel to MEGATON, and empty everything in your house cabinet. Return to loot more. Take about 10 tin cans while your there also. Great items are [3 NUKA COLA QUANTUMS], [MINI NUKE], [TALES OF A JUNKTOWN JERKEY VENDER]. Activate the Protectron robot and kill it for some items.
- Exit SUPERDUPER MART make sure its daytime. Go due north to a small bridge. go across and under it, there’s a shelter with a armed [FRAG MINE]. disarm and take it, and loot shelter. [DUCK AND COVER] copy is here.
- Go back across bridge and go west along shoreline. A small boat holds some loot. Continue west to a beach with tons of Mirelurk eggs. Loot them all for A LOT of Mirelurk meat. Go back to MEGATON, unload, rest, buy, repair, what ever. Now head to SPRINGVALE SCHOOL.
SPRINGVALE SCHOOL
- There is a fenced in gate with radioactive barrels. Pick lock and enter and get the [HUNTING RIFLE] and search the FIRST AID BOX. Use rad-aways to lower your radiation level after leaving.
- Head around back where 3 raiders hold up. Kill and loot the area. Enter the bottom Lower level door and kill raiders and loot area. The Ant door is here, you can’t open it yet. Exit and re-enter school from another door.
- Enter the school and kill all the raiders and loot everything good. Some items to make sure you get. [DUCK AND COVER] on 2nd floor Raider leader room on table. [SHEET MUSIC BOOK] on ground floor on flipped desk. A [NUKE COLA QUANTUM] on top of the cage at one of the schools entrances.
- Get tunnel key off Raider leader, unlock Ant tunnel door in the basement and kill all the ants about. Loot everything. There is a [CHINESE ARMY TRAINING MANUAL] at the end of the ant tunnel under some bodies.
- You’ll probably hit level 5. Raise Speech to 50 and science to 37. Pick COMPREHENSION as your perk. Now you can read all those skill books. Go Rest and store at Megaton. Exit Megaton, go to VAULT 101 and head west.
- You will come to an overpass highway, where a raider camp is. Kill them all, you should get a [SNIPER RIFLE] and [FLAMER] ** For some fun, at the end of the overpass is a bus at the edge. Shoot The car next to it about 7 times until it starts to burn, then get out of explosion range and watch the fireworks. ****
- Head south from the overpass and you’ll see a barn silo and abandoned house. Search it for a [MINI NUKE] and some other items. Now head west until you reach JURY STREET METRO STATION.
JURY STREET METRO STATION
- Enter GOLD RIBBON GROCERS. Go left and step on the pressure plate that has all the arrows pointing to it. Wait for a couple explosions and a skeleton will drop from the ceiling in the corner of the room. Loot will be [MINI NUKE], [MISSILES], [TUMBLERS TODAY], and [NIKOLA TESLA AND YOU]. Loot the store and exit.
- Head south through the abandoned town, and down the manhole. Loot the room at the end, finding a [PRE-WAR BOOK] and [BIG BOOK OF SCIENCE].
- Push a switch on the wall to open the 2nd level and go down. 2 raiders will come to investigate. loot the few items.
- Go to the radio broadcast tower, pick the gate and turn on the power.
- Now look to the SW. In the distance you’ll see a church. Head there, and you’ll encounter a raider camp. Careful there are boobytraps in the church. More raiders will come down the road, kill them also. Loot the church, finding [PUGILISM ILLUSTRATED], [MINI NUKE], [LYING CONGRESSIONAL STYLE], and some other items.
- Go back to the metro station entrance and go in. You’ll have a venture in a long tunnel system with raiders and molerats. Clear out everything [DEAN’S ELECTRONICS] on the workbench inside the station. In Brigg’s office is a [LYING CONGRESSIONAL] book and [NUKE-COLA QUANTUM].
- When finished, leave the station go back to Megaton. Talk to MOIRA in the store and complete the SUPERDUPER MART quest. You’ll get a food sanitizer (kinda worthless), and pick the next quest, MINEFIELD. Now go back to JURY STREET METRO and head north to the big water tower. From there go due NE and you’ll run into a gated valley where VAULT 106 is.
VAULT 106
There might be raiders just outside Vault 106. Kill them.
Enter Vault 106 and freely loot it, killing the insane survivors. You’ll probably level up to Level 6. Raise science to 45 and small guns to 34 ish. Pick TOUGHNESS as your perk. Items in the vault are the [SCIENCE BOBBLEHEAD], [NIKOLA TESLA AND YOU] hidden in a wooden box on a desk in the living quarters, [TUMBLERS TODAY] in the science area, also a [MINI NUKE] and the master keys in the living area past the science area.
Exit the Vault and save/rest. Then head directly north to an rundown house full of raiders, KAELYN’S BED AND BREAKFAST.
KAELYN’s BED AND BREAKFAST
This is a notable spawn spot, full of raiders. There is loot by the mattress-less bed. Also on the bridge/overpass due north are more raiders so kill them also. From here head NE until you see a baseball field, FORDHAM FLASH MEMORIAL FIELD.
8. FORDAMFLASH MEMORIAL
A place with not much importance, sometimes raiders appear here. Just continue heading NE towards the Drive-in MOONBEAM OUTDOOR CINEMA.
9. MOONBEAM OUTDOOR CINEMA
You will run into your first super mutants here. Be prepared. One often appears in the picnic area. On a table you’ll find a [PUGILISM ILLUSTRATED].
head east and you’ll see a broken down truck, in the back another super mutant. Kill and loot the area.
Head NW, you’ll see a beached boat. Nothing really on it, but due west of that is a dock that holds a bunch of ammo crates. From the dock, head NE to the rocks and you will find HAMILTON’S HIDEAWAY.
10. HAMILTON’S HIDEAWAY
A small dungeon, run through and kill the few raiders/creatures in it. In the raider room you’ll find loot, along with [DUCK AND COVER] and a [NUKA-COLA QUANTUM].
in the NW of the cave is a locked gate, you’ll get the key to this later.
You should level up to level 7 soon. Raise Small guns to 50 and medicine to level 40 ish. Pick the GUNSLINGER perk.
Break time. Eat dinner. At this point in the game you should be level 7 and have a decent amount of loot, caps, and basic weapons and armor. Your skills should be close to..
- Strength: 7 (bobble)
- Perception: 7
- Endurance: 6
- Charisma: 1
- Intelligence: 9
- Agility: 6
- Luck: 7
- Barter: 10
- Big guns: 18
- Energy weapons: 24
- Explosives: 41
- Lockpick: 52
- Medicine: 40 (bobble)
- Melee weapon: 24
- Repair: 52
- Science: 55 (bobble)
- Small guns: 50
- Sneak: 22
- Speech: 54
- Unarmed: 24

16 comments
I got the reserivist's rifle from Arkansas in minefield… not from drifter.
what perks do i pick after level 20? you dont give any more.
I am REALLY REALLY grateful that you put this very extensive and detailed walk through. I literally follower it to a T, and everything you said happened. I even blew up the cars in the order. I still enjoyed the game with a walkthrough and I just wanna say thanks A LOT!
(You like the super mutain of Fallout3 Walkthroughs) naww but thanks!
Now I would' ve used ChickHen to flash custom firmware to his psp but he updated to 5.55. So I was wondering if the Half Byte Loader program would be able to run the 5.50 D3 installer at all, since I noticed the program is beta and apparently as many problems left, long enough to flash firmware without bricking his psp.
im currently doing the quest "take it back" and for some reason when i leave the citadel and begin the journey. liberty prime does NOT move. i have no clue wtf is goin on. did i miss something?? his diagnostics on the terminal shown 0 power to mobility. so how the hell does he destroy the energy field barrier on the bridge?
How do I jump on the back of Army Trucks? I can't seem to get at the ammo boxes on the back of the truck!
hmmm whats the intellegence for? i cant find any reason to use it i normally get str agi and endu
If you get Broken Steel DLC theres a perk you can get that raises all your SPECIAL stats to 9. If you hold off until then to get the bobbleheads, you could have a maxed out player. Be careful when using this guide, and do your research about what DLC can do for you first
Adding all 5 dlc's would probably double the size of this guide, and certain things in this guide (what perks to get, etc.) could REALLY screw you over. Best example?
it fails to account for DLC that became available after the original release of the game.
This walkthrough is a GREAT way to start off the game. The pure freedom in fallout 3 makes it amazing, but it can make it horrible too. This guide starts you off slow. However, I wouldnt use this walkthrough to play the ENTIRE game, because its alot more fun to find places people on your own. Theres just one more flaw in this guide:
Why raise the barter skill so high? It seems worthless is there a reason, is there something cool to earn, that's why you raise it up?
what do you do in the level to find your dad i have been on that level since last year and i still dont know what to do if you know tell me because i want to see what you do not just stay on the same dum level
gd tips m8 il will try them ty
it wont pass the speech test for the bomb wtf!
it didnt level up after i broke into simms house and i followed th guide