*NOTE: This beacon may have brutes too, but I’m not sure if progress in the game affects their appearance. I did these beacons backwards, so I’m leaving the door for brutes being here open.*
We already took care of two of the AU’s for this beacon while grabbing all the Cell Zones. One was at a dock on the beach to the south and another was at the top of a connected series of rooftops in the apartment complex on the east end of Green Bay. The AU at the apartments also required us to clear it’s beam path, which we did when we took a Cell Zone near the gym.
The gym is at the west end of the section, but we should need the AU behind it, just on the little beach. Clear the guys on the rocks, blow up the barrels on the AU, and turn it on.
Now, before we go for this beacon, you must be warned that there is a significant leap in difficulty from the previous beacons. We’re talking that you have to be killing the attackers before they hit the beacon even once or else you’ll be behind the eight ball. So if you need to stock up, bring any of the following guns in this order: rocket Launcher, Sniper, Machine Gun, Ultra SMG. And bring proximity mines if you can, they stick – they require you to change tactics if you’ve been dropping frags at your feet up to this point.
The beacon drop is under the gym, easily reached by dropping down the hole. The cavern is quite large and full of chances to drop down to the pit below. Your platforming accuracy will be put to the test here as well. Get a layout of the place and drop the prize.
*NOTE: Rocket or Flocket launcher, either one works well. The Flocker is homing, but it takes a little extra time too.*
Remember, hit the big freaks before they get into position on a column. We almost need to ignore the ground freaks, even if they turn on the beacon, but not entirely. Save your frags/mines for the beacon, but don’t focus on this task. Honestly, it’s super easy with the rockets, you just need to lock onto the incoming attacker, shoot, and a well-placed missile will almost always hit. Otherwise you will take a little more time, but there are only so many attackers that spawn, so once they are all dead you’re free to go zombie massacre around the beacon.
