Growing Pains
You’re dropped into combat, and you can run over a few enemies if you want, or just hop out and start mowing them down, it’s up to your. Once you get on the red target on the ground and call for support, hop out and start killing guys on both sides.
From here you’ll find that the entire area is covered with pockets of enemies, but nothing really serious until you get into the middle of all the containers where your objective is. I highly advise you take this time to get familiar with the controls as you roam the area in search of tangos and agility orbs.
No, I will not cover spoken word description of where to find all the possible orbs, that is not reasonable when there are 500 of them in the game and the basic description is “look up”. All I will say is that there are at least 25 in this little area (this part of the docks surrounding and including the tower of containers). You REALLY want to get at least eight because you’ll get a fancy suit upgrade. But should grab as many as you can – it’s sure to make the late game easier when you can just jump somewhere.
*NOTE: Just a quick mention of how the jumping is sensitive to how long you hold the jump button. If you tap it, you’ll barely get off the ground; if you hold it down you’ll jump at max distance. You can jump from ledges, and get good with the whole turning in mid-air thing to stick landings if you jumped too far (it’s just something you have to pick up on, hard to explain something that should become second-nature).*
I won’t go over how to get to the objective or how to grab all the orbs. There is an easy hop at the back of docks, and when in the hornets’ nest you can use a ramp to reach the upper levels. But there are more creative ways to get up high. Again, I got 25 from running around this area; you may find more or less but getting close to this number is good work.
*NOTE: You can track your progress of these in your Achievements tab in your pause menu, under the “King of the World” name. It will track all the ones you have found, which would be really helpful if there were just 100, but with 500 it’s only mildly appreciated.*
As you kill guys around and in the mountain of containers, remember that the locking system is not required to shoot, you can shoot from the hip, especially when your lock is going on something that is not an enemy.
After you are done with orb hunting, go clear the middle of the container area. Get near the beacon and call for help. Enemies pour in around you, but you can and maybe should stay off the turrets as you clear them – if you really want to I won’t stop you though. Mop it up and the objective is clear.
If you look to the north you should see a bouncing green orb. This is a running agility orb, so go chase it down; it’ll be hard to catch up with in a straight line, but it does slow up at times. No big deal either way, and you either will or won’t have the chance to chase the driving orb that spawns, so oh well.
