Again with Miranda, she should say “when things are quiet”… interesting. I need SILENCE! But really, no time soon, just know she’s in the bag!
Citadel, the Return
Hmm, after all that, unpleasant as it was, Jacob STILL doesn’t want to talk to you! I guess because I haven’t shown interest in him, I don’t know, that or he’s the weakest character in this series.
Don’t forget any upgrades from the last mission and prior. Thane will now be ready to offer his quest. As should Tali. And FYI, with so many crew members, not all of them should have more chat if you have their side quest, it would be a lot of checking between missions if that were the case. So no, no one has any other chatting to do.
From Alpha Draconis, return to Enoch, and resupply. From here we have several good options for multi-quest completion, which doesn’t really matter a lot, but it’s a good basis for us. Let’s head to the Serpent Nebula, where now you should have both of your snipers’ quests at the Citadel.
Garrus asked first, so I took him and Jacob in his new outfit.
Go ask Bailey (officer at the desk) about Fade, then feel free to take a transit line to level 26, and enter the warehouse on the side. Be ready to use the renegade option to avoid combat I would think. After you learn what to do next, take a transit to the Factory District.
Two poor saps to kill, then go in and grab the gel and creds from the trash. Two mechs behind the big blue container door, and two more among the clutter. Big fight further up, with multiple waves from all sides, but shouldn’t be too hard. Safe on the wall. Another safe and gel in the next area.
Head down the right side and quickly take cover as six enemies are incoming. I believe this whole corridor is a near-infinite spawn point, so you want to cut your way up ASAP. Just watch for goons hiding on the right alcoves, and you have to quickly hit the hacks on the right walls.
At the end, grab the gel, hack, cells, and lower the bridge. Couple of guys to kill, then a big mech drop. Burn it’s shields, then lay on your beam cannon for the kill. I believe the explosion kills any enemies in the area. Gel and a hack before the door. Inside are a ton of things, and through the next door is a terminal that coughs up an upgrade.
Few bots and you learn the crates above can fall, but that’s kinda a problem if you try to use them at bad times. If you don’t know how to vault, you have to to move on. Vault right first for a quick hack, then move forward. When you drop down one level two mechs will land, but you can hop back up. Staying on this top level (can’t go backward) allows you two points of cover, and it’s all you need. Just focus fire on one mech and burn him, then the other. It gets hard when one moves in close, but use these two cover points for protection. And yes, use the beam cannon beyond their shields.
Head up the left side, kill two mechs, and you’re in. Chance for a paragon action. And yes, you were tracking the info broker of Garrus’ target, so there is one last part. I will be interested to find out how this resolves if I had warned the guy, but I didn’t.
